Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

106,209,598

Max blood points amount spent on one character

13,713,504

Highest prestige level

64

Mystery boxes opened

646

Time played

1281h 1m

Time played in last two weeks

0m

Blood points per hour

82,910

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

146

Survivor full load-out matches

1,220

Ultra rare addon warded without a protection ward

52

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

140

Killer full load-out matches

102

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
54 863 Chirality 106 018 085 138 1 576 5 480
54 864 岚之山 106 017 345 1 729 1 114 4 087
54 865 loucassa 106 014 961 978 1 659 6 320
54 866 IJJaIJJJIbIK 106 013 726 820 652 1 653
54 867 Kaepjjang 106 006 683 475 642 3 214
54 868 ruinche 105 997 897 728 973 5 200
54 869 BigBaldHead 105 997 816 1 814 1 100 5 055

Currently at

54 866 place

IJJaIJJJIbIK needs another

1 235 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,433

Obsessions healed

692

Survivors healed while you are injured

626

Survivors healed while rest are injured

873

Survivors unhooked

2,420

Survivors saved (from dying state/hook) in endgame

66

Knocked (In dying state) survivors healed

453

Survivors healed that come to you first

142

Protection hits for unhooked survivors

370

Protection hits for carried survivors

224

Survivors saved using pallet

58

Survivors affected with boon totems

5,267

Survivors affected with speed boost

241

Recovered from dying state

318

Take a hit with the Endurance status effect

435

Survivors healed in the Basement

49

Heals completed after all generators have been completed

87

Safe unhooks while broken

12

Protection hits during End Game

40

Objective actions

Objective actions

Items depleted

350

Repaired generators

1,671

Repaired damaged generators

695

Successful skill checks

33,728

Exit gates opened

244

Hex totems cleansed

80

Hex totems blessed

7

Chests opened

867

Chests opened in basement

94

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

120

Great skill checks while injured

417

Swap held Survivor items for new ones from chests (counts once per chest)

107

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,101

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,315

Hits dodged by vaults

541

Basic attacks and projectiles dodged

10,585

Escapes after stunning killer using pallet

1,122

Escapes from killer gasp

235

Hooks sabotaged

126

Chases escaped after being injured in this chase

1,244

Chases lost by hiding in locker

100

Revealed killer aura

326

Unhooked yourself

46

Amount of screams

7,477

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

1,077

Perform a fast vault within 3 seconds of getting hit

382

Pallet stun the Killer while holding a rare, common, or uncommon item

634

Trials where you've revealed or seen the Killer's aura 11+ times

207

Escapes

Escapes

Total escapes

660

Escapes crawling (In dying state) through exit gates

69

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

2

Escapes with new item

147

Escapes with somebody else item

13

Escapes being injured with for over half a match

88

Escapes while being downed at most once

315

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

551

Escapes healthy or injured through hatch

38

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

820

Obsessions sacrificed

178

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

181

All survivors sacrificed or killed (Memento Mori) before the last generator

80

Hooks

Hooks

Different survivors hooked in basement

91

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

124

Survivors hooked before single generator was repaired

290

Survivors hooked in endgame

117

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

306

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

4

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

79

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

46

Oblivious effect applied

150

Survivors with Exposed effect downed

198

Survivors downed while carrying another survivor

41

Make unique survivors scream

807

Survivors hit with haste effect

94

Injure or down survivors who are Hindered

34

Survivors that holding Special Item hit

86

Survivors downed next to a raised pallet

784

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

45

Hatches closed

68

Survivors hit after they drop a pallet during chase

440

Survivors hit while carrying another survivor

96

Survivors detected using killer instinct

1,310

Killer vaults in chase

403

Survivors grabbed while performing a vault

20

Meters fallen

1,043

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

79

Blink attacks (The Nurse)

63

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

83

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

4

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

57

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

129

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

166

Max Lacerations dealt (The Trickster)

255

Survivors with Broken effect downed

28

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

51

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

36

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

104

Intoxicated survivors downed (The Clown)

48

Survivors downed after phase walk (The Spirit)

56

Deep wounded survivors downed (The Legion)

84

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

54

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

22

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

59

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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