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Batke22

76561199105672968

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,154,390

Max blood points amount spent on one character

2,100,000

Highest prestige level

7

Mystery boxes opened

93

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

35

Survivor full load-out matches

276

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

18

Killer full load-out matches

31

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 580 Laevd 35 179 379 391 105 442
85 581 JuesLuvGas 35 177 669 1 248 8 30
85 582 joelyboi 35 176 199 13 388 1 582
85 583 Batke 35 176 011 57 115 550
85 584 阿尔伯特·威斯卡 35 170 731 321 268 1 048
85 585 skinwalker 35 166 946 725 123 645
85 586 Traere 35 160 674 596 43 205

Currently at

85 583 place

Batke needs another

188 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

609

Obsessions healed

165

Survivors healed while you are injured

107

Survivors healed while rest are injured

202

Survivors unhooked

728

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

71

Survivors healed that come to you first

56

Protection hits for unhooked survivors

50

Protection hits for carried survivors

11

Survivors saved using pallet

2

Survivors affected with boon totems

1,153

Survivors affected with speed boost

0

Recovered from dying state

67

Take a hit with the Endurance status effect

85

Survivors healed in the Basement

1

Heals completed after all generators have been completed

49

Safe unhooks while broken

8

Protection hits during End Game

23

Objective actions

Objective actions

Items depleted

245

Repaired generators

688

Repaired damaged generators

282

Successful skill checks

11,900

Exit gates opened

72

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

30

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

80

Great skill checks while injured

199

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

70

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

841

Hits dodged by vaults

69

Basic attacks and projectiles dodged

939

Escapes after stunning killer using pallet

136

Escapes from killer gasp

15

Hooks sabotaged

0

Chases escaped after being injured in this chase

449

Chases lost by hiding in locker

2

Revealed killer aura

656

Unhooked yourself

9

Amount of screams

3,541

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

76

Perform a fast vault within 3 seconds of getting hit

199

Pallet stun the Killer while holding a rare, common, or uncommon item

144

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

138

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

8

Escapes with somebody else item

1

Escapes being injured with for over half a match

10

Escapes while being downed at most once

77

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

128

Escapes healthy or injured through hatch

3

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

71

Obsessions sacrificed

17

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

18

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

7

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

28

Survivors hooked in endgame

3

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

72

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

1

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

73

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

34

Oblivious effect applied

54

Survivors with Exposed effect downed

43

Survivors downed while carrying another survivor

6

Make unique survivors scream

131

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

130

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

9

Survivors hit after they drop a pallet during chase

56

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

18

Killer vaults in chase

71

Survivors grabbed while performing a vault

3

Meters fallen

305

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

58

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

27

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

46

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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