Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,930,133

Max blood points amount spent on one character

3,310,000

Highest prestige level

13

Mystery boxes opened

311

Time played

380h 56m

Time played in last two weeks

0m

Blood points per hour

154,699

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

60

Survivor full load-out matches

424

Ultra rare addon warded without a protection ward

34

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

30

Killer full load-out matches

52

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 899 HaruRae 35 737 413 479 136 509
91 900 girlie madison 35 732 456 80 300 1 398
91 901 ghost face's left nut 35 728 057 267 47 217
91 902 DKDE 35 724 567 168 379 1 361
91 903 Stoompa 35 720 462 1 127 115 513
91 904 Barack NoMana 35 717 087 852 34 127
91 905 LordGeifex 35 716 417 484 447 2 406

Currently at

91 902 place

DKDE needs another

3 490 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

505

Obsessions healed

122

Survivors healed while you are injured

88

Survivors healed while rest are injured

126

Survivors unhooked

1,089

Survivors saved (from dying state/hook) in endgame

132

Knocked (In dying state) survivors healed

109

Survivors healed that come to you first

44

Protection hits for unhooked survivors

172

Protection hits for carried survivors

34

Survivors saved using pallet

100

Survivors affected with boon totems

2,355

Survivors affected with speed boost

0

Recovered from dying state

122

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

42

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

323

Repaired generators

1,674

Repaired damaged generators

1,393

Successful skill checks

21,898

Exit gates opened

190

Hex totems cleansed

42

Hex totems blessed

1

Chests opened

172

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

36

Great skill checks while injured

245

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,516

Hits dodged by vaults

87

Basic attacks and projectiles dodged

1,946

Escapes after stunning killer using pallet

311

Escapes from killer gasp

61

Hooks sabotaged

92

Chases escaped after being injured in this chase

912

Chases lost by hiding in locker

5

Revealed killer aura

223

Unhooked yourself

6

Amount of screams

2,309

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

41

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

450

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

3

Escapes with new item

89

Escapes with somebody else item

14

Escapes being injured with for over half a match

49

Escapes while being downed at most once

228

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

418

Escapes healthy or injured through hatch

18

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

202

Obsessions sacrificed

47

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

69

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

17

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

110

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

196

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

0

Generators protection

45% Protected

Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

2

Survivors with Exposed effect downed

62

Survivors downed while carrying another survivor

9

Make unique survivors scream

285

Survivors hit with haste effect

34

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

50

Survivors downed next to a raised pallet

336

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

13

Survivors hit after they drop a pallet during chase

185

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

422

Killer vaults in chase

59

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

32

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

73

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

24

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

1

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

133

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

14

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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