Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

64,946,349

Max blood points amount spent on one character

4,658,159

Highest prestige level

20

Mystery boxes opened

210

Time played

384h 2m

Time played in last two weeks

0m

Blood points per hour

169,116

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

230

Ultra rare addon warded without a protection ward

78

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

0

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 017 Onigirchic 40 570 560 153 152 653
85 018 Karuröta 40 567 829 935 43 223
85 019 Tissue Box 40 566 467 535 230 1 069
85 020 Connfrey 40 562 445 12 224 1 239
85 021 Sanurma 40 561 662 441 473 1 894
85 022 *HEXORCIST 40 560 667 0 124 707
85 023 JJJPK 40 560 408 1 012 220 934

Currently at

85 020 place

Connfrey needs another

4 022 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,612

Obsessions healed

366

Survivors healed while you are injured

223

Survivors healed while rest are injured

515

Survivors unhooked

1,822

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

123

Survivors healed that come to you first

104

Protection hits for unhooked survivors

74

Protection hits for carried survivors

12

Survivors saved using pallet

0

Survivors affected with boon totems

6,829

Survivors affected with speed boost

11

Recovered from dying state

95

Take a hit with the Endurance status effect

34

Survivors healed in the Basement

5

Heals completed after all generators have been completed

55

Safe unhooks while broken

7

Protection hits during End Game

21

Objective actions

Objective actions

Items depleted

100

Repaired generators

1,608

Repaired damaged generators

770

Successful skill checks

17,692

Exit gates opened

148

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

93

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

60

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

77

Great skill checks while injured

75

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,123

Hits dodged by vaults

92

Basic attacks and projectiles dodged

1,663

Escapes after stunning killer using pallet

147

Escapes from killer gasp

14

Hooks sabotaged

2

Chases escaped after being injured in this chase

834

Chases lost by hiding in locker

6

Revealed killer aura

4,854

Unhooked yourself

4

Amount of screams

5,470

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,500

Blind killer using flashlight

68

Perform a fast vault within 3 seconds of getting hit

205

Pallet stun the Killer while holding a rare, common, or uncommon item

129

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

289

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

1

Escapes with new item

26

Escapes with somebody else item

1

Escapes being injured with for over half a match

10

Escapes while being downed at most once

194

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

268

Escapes healthy or injured through hatch

14

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

12

Obsessions sacrificed

2

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

1

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

5

Survivors hooked before single generator was repaired

3

Survivors hooked in endgame

0

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

5

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

0

Make unique survivors scream

29

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

20

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

0

Survivors hit after they drop a pallet during chase

5

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

0

Killer vaults in chase

5

Survivors grabbed while performing a vault

1

Meters fallen

10

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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