Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

457,435,862

Max blood points amount spent on one character

45,070,253

Highest prestige level

94

Mystery boxes opened

2,176

Time played

2068h 44m

Time played in last two weeks

1h 27m

Blood points per hour

3,685

Estimated playtime per role

Survivor 34%
Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

220

Survivor rank

Ash III, 3 pipes

Survivor full load-out matches

701

Ultra rare addon warded without a protection ward

55

Items depleted

837

Survivor Adepts

Adepts got 43
Adepts left 8
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,807

Killer rank

Ash IV

Killer full load-out matches

2,511

Ultra rare offering burned

47

Killer Adepts

Adepts got 41
Adepts left 1
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,049

Obsessions healed

751

Survivors healed while you are injured

611

Survivors healed while rest are injured

924

Survivors unhooked

3,432

Survivors saved (from dying state/hook) in endgame

98

Knocked (In dying state) survivors healed

418

Survivors healed that come to you first

305

Protection hits for unhooked survivors

253

Protection hits for carried survivors

143

Survivors saved using pallet

51

Survivors affected with boon totems

8,711

Survivors affected with speed boost

98

Recovered from dying state

148

Take a hit with the Endurance status effect

149

Survivors healed in the Basement

17

Heals completed after all generators have been completed

44

Safe unhooks while broken

13

Protection hits during End Game

18

Objective actions

Objective actions

Repaired generators

4,812

Repaired damaged generators

4,126

Successful skill checks

66,079

Exit gates opened

436

Hex totems cleansed

187

Hex totems blessed

20

Chests opened

1,356

Chests opened in basement

256

Escapes when playing without any perk and repaired generator(s)

47

Matches with 300+ seconds of repairing generators

1,214

Matches in that picked up and used special item

188

Great skill checks while injured

642

Swap held Survivor items for new ones from chests (counts once per chest)

89

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

9

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

2,215

Finished repairs of generators while injured

86

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

7,017

Hits dodged by vaults

531

Basic attacks and projectiles dodged

7,752

Escapes after stunning killer using pallet

965

Escapes from killer gasp

120

Hooks sabotaged

92

Chases escaped after being injured in this chase

2,679

Chases lost by hiding in locker

15

Revealed killer aura

525

Unhooked yourself

78

Amount of screams

6,452

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,160

Blind killer using flashlight

174

Perform a fast vault within 3 seconds of getting hit

319

Pallet stun the Killer while holding a rare, common, or uncommon item

183

Trials where you've revealed or seen the Killer's aura 11+ times

75

Escapes

Escapes

Total escapes

1,068

Escapes crawling (In dying state) through exit gates

79

Escapes through hatch

121

Escapes through hatch crawling (In dying state)

13

Escapes with new item

368

Escapes with somebody else item

32

Escapes being injured with for over half a match

86

Escapes while being downed at most once

627

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

868

Escapes healthy or injured through hatch

108

Escaped by

Exit Gates 89%
Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

18

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

13

The Pale Rose (Steamboat)

12

The Game (Bathroom)

25

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

22

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

7,436

Obsessions sacrificed

1,841

Kills (Memento mories)

597

Kills (Memento mories) or sacrifices after last generator

2,209

All survivors sacrificed or killed (Memento Mori) before the last generator

864

Hooks

Hooks

Different survivors hooked in basement

1,247

Basement trees (3 or 4 survivors hooked in basement in this same time)

170

Survivors hooked while all remaining were injured

762

Survivors hooked before single generator was repaired

3,882

Survivors hooked in endgame

1,281

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,240

Generators damaged with Undetectable effect

487

Survivors grabbed while repairing a generator

168

Survivors grabbed while cleansing a totem

30

Generators protection

Protected 61%
Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

441

Survivors injured while in the basement

79

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

708

Oblivious effect applied

2,463

Survivors with Exposed effect downed

1,105

Survivors downed while carrying another survivor

368

Make unique survivors scream

7,350

Survivors hit with haste effect

2,676

Injure or down survivors who are Hindered

87

Survivors that holding Special Item hit

503

Survivors downed next to a raised pallet

11,281

Survivors downed in Exit Gate

96

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

449

Hatches closed

620

Survivors hit after they drop a pallet during chase

4,479

Survivors hit while carrying another survivor

1,353

Survivors detected using killer instinct

5,138

Killer vaults in chase

2,483

Survivors grabbed while performing a vault

99

Meters fallen

5,253

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

54

Uncloak attacks (The Wraith)

919

Blink attacks (The Nurse)

1,714

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

749

Matches finished with one or more Hex totems remaining

16

Traps triggered (The Hag)

310

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

778

Trials where all survivors suffered from madness 3 (The Doctor)

140

Hatchets thrown (The Huntress)

39,249

Survivors put to sleep (The Nightmare)

213

Reverse bear-traps put on survivors (The Pig)

131

Survivors sent to Cage of Atonement (The Executioner)

48

Survivors hit with Lethal Rush (The Blight)

1,499

Max Lacerations dealt (The Trickster)

1,200

Survivors with Broken effect downed

514

Condemned survivors (The Onryō)

185

Slams of one Survivor into another (The Mastermind)

20

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

27

Survivors hit during Tail attack (The Xenomorph)

94

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

15

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

129

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

186

Damage Survivor pursued by a Guard (The First)

359

Perfectly times grab attacks (The Ghoul)

242

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

55,138

Survivors downed by 24m+ hatchet throw (The Huntress)

101

Survivors downed with chainsaw (The Cannibal)

423

Intoxicated survivors downed (The Clown)

109

Survivors downed after phase walk (The Spirit)

73

Deep wounded survivors downed (The Legion)

334

Survivors downed while having max Sickness (The Plague)

324

Marked survivors downed (The Ghostface)

69

Survivors downed with Demon Fury (The Oni)

581

Survivors downed while speared (The Deathslinger)

243

Survivors downed with Victor clinging (The Twins)

23

Survivors downed while contaminated (The Nemesis)

787

Survivors downed with Dire Crows (The Artist)

96

Survivors downed during Nightfall (The Dredge)

94

Down survivor you recently teleported to (The Singularity)

102

Down survivor using UVX (The Unknown)

28

Whip downs (The Krause)

36

Killer abilities chart

Killer abilities chart

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