Overall statistics
Account overall
Total blood points earned
600,421,535
Max blood points amount spent on one character
36,240,292
Highest prestige level
100
Mystery boxes opened
5,730
Time played
2108h 20m
Time played in last two weeks
3h 38m
Blood points per hour
284,785
Estimated playtime per role
99% Survivor
Killer 1%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
298
Survivor full load-out matches
3,121
Ultra rare addon warded without a protection ward
872
Silver II
50 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
10
Killer full load-out matches
0
Ultra rare offering burned
77
Ash IV
1 / 42
KillerLeaderboards
Currently at
13 711 place
fedosch needs another
4 773 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
8,843
Obsessions healed
2,065
Survivors healed while you are injured
1,315
Survivors healed while rest are injured
3,022
Survivors unhooked
9,052
Survivors saved (from dying state/hook) in endgame
452
Knocked (In dying state) survivors healed
830
Survivors healed that come to you first
1,097
Protection hits for unhooked survivors
850
Protection hits for carried survivors
138
Survivors saved using pallet
10
Survivors affected with boon totems
34,572
Survivors affected with speed boost
229
Recovered from dying state
555
Take a hit with the Endurance status effect
285
Survivors healed in the Basement
22
Heals completed after all generators have been completed
251
Safe unhooks while broken
32
Protection hits during End Game
77
Objective actions
Items depleted
2,600
Repaired generators
13,424
Repaired damaged generators
8,805
Successful skill checks
159,337
Exit gates opened
1,851
Hex totems cleansed
383
Hex totems blessed
25
Chests opened
945
Chests opened in basement
39
Escapes when playing without any perk and repaired generator(s)
360
Matches with 300+ seconds of repairing generators
1,520
Matches in that picked up and used special item
535
Great skill checks while injured
2,207
Swap held Survivor items for new ones from chests (counts once per chest)
133
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
3,356
Finished repairs of generators while injured
55
Chests opened with a key
1
Boldness actions
Vaults in chase
5,420
Hits dodged by vaults
327
Basic attacks and projectiles dodged
9,505
Escapes after stunning killer using pallet
1,006
Escapes from killer gasp
217
Hooks sabotaged
225
Chases escaped after being injured in this chase
6,100
Chases lost by hiding in locker
15
Revealed killer aura
5,561
Unhooked yourself
80
Amount of screams
22,264
Reveal the Killer's aura for a total of 60 seconds in a single trial
26,580
Blind killer using flashlight
13
Perform a fast vault within 3 seconds of getting hit
664
Pallet stun the Killer while holding a rare, common, or uncommon item
478
Trials where you've revealed or seen the Killer's aura 11+ times
579
Escapes
Total escapes
2,939
Escapes crawling (In dying state) through exit gates
251
Escapes through hatch
162
Escapes through hatch crawling (In dying state)
37
Escapes with new item
330
Escapes with somebody else item
42
Escapes being injured with for over half a match
127
Escapes while being downed at most once
1,885
Escapes after unhooked yourself
22
Escapes as obsession without getting a hit as last survivor
11
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
8
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
2,526
Escapes healthy or injured through hatch
125
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
9
Escapes while broken
12
Escapes from maps
Disturbed Ward (Upstairs Main Building)
14
Campbell's Chapel (Upstairs Main Building)
11
Family Residence (Main Building)
18
Sanctum of Wrath (Upstairs on Shrine)
19
Mother's Dwelling (Upstairs Cottage)
12
Temple of Purgation (Main Building Basement)
14
The Pale Rose (Steamboat)
18
The Game (Bathroom)
34
Mount Ormond Resort (Chalet/Main Building)
26
Dead Dawg Saloon (Upstairs Saloon)
37
Treatment Theatre (Operation Theatre)
16
Midwich Elementary School
37
Raccoon City Police Station (1st Floor Main Hall)
38
Eyrie of Crows (Inside Eyrie)
20
Garden of Joy (Upstairs Main Building)
17
Shattered Square (Upstairs Main Building)
13
Shelter Woods (by Command Centre)
13
Toba Landing repair (Upstairs Main Building)
9
Nostromo Wreckage (Mess Hall)
11
Greenville Square (Movie theatre)
10
Forgotten Ruins (Torture Room)
6
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
100
Killer statistics
Kills
Hooks
78
Obsessions sacrificed
17
Kills (Memento mories)
5
Kills (Memento mories) or sacrifices after last generator
25
All survivors sacrificed or killed (Memento Mori) before the last generator
4
Hooks
Different survivors hooked in basement
2
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
26
Survivors hooked before single generator was repaired
22
Survivors hooked in endgame
14
Territory protection
Generators damaged with at least one survivor hooked
29
Generators damaged with Undetectable effect
16
Survivors grabbed while repairing a generator
7
Survivors grabbed while cleansing a totem
0
Generators protection
39% Protected
Unprotected 61%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
4
Oblivious effect applied
15
Survivors with Exposed effect downed
0
Survivors downed while carrying another survivor
0
Make unique survivors scream
157
Survivors hit with haste effect
54
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
6
Survivors downed next to a raised pallet
99
Survivors downed in Exit Gate
2
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
6
Hatches closed
16
Survivors hit after they drop a pallet during chase
34
Survivors hit while carrying another survivor
0
Survivors detected using killer instinct
29
Killer vaults in chase
16
Survivors grabbed while performing a vault
9
Meters fallen
97
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
79
Blink attacks (The Nurse)
8
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
3
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
108
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
1
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
3
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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