Total blood points earned

297,684,718

Max blood points amount spent on one character

30,361,260

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

84% Survivor

Killer 16%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

632

Survivor full load-out matches

527

Ultra rare addon warded without a protection ward

50

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

239

Killer full load-out matches

127

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 62%

26 / 42

Killer
Got 26 Left 16

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 818 sable ward simp ! 297 691 853 2 343 775 4 094
33 819 生气的川浅酱 297 690 804 1 672 1 624 5 658
33 820 Gentle Lobotomy 297 688 553 387 1 409 7 564
33 821 rae 297 684 718 1 472 2 765 9 753
33 822 FNC mads 297 676 556 1 552 1 674 6 144
33 823 Kosmic 297 672 927 2 336 1 834 7 350
33 824 utli9 297 658 770 742 1 921 7 400

Currently at

33 821 place

rae needs another

3 835 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,767

Obsessions healed

1,430

Survivors healed while you are injured

2,123

Survivors healed while rest are injured

2,800

Survivors unhooked

9,398

Survivors saved (from dying state/hook) in endgame

437

Knocked (In dying state) survivors healed

2,351

Survivors healed that come to you first

49

Protection hits for unhooked survivors

1,256

Protection hits for carried survivors

486

Survivors saved using pallet

86

Survivors affected with boon totems

5,205

Survivors affected with speed boost

54

Recovered from dying state

11

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

21

Mystery boxes opened

2,159

Items depleted

1,826

Repaired generators

9,753

Repaired damaged generators

2,965

Successful skill checks

58,311

Exit gates opened

1,075

Hex totems cleansed

796

Hex totems blessed

28

Chests opened

2,642

Chests opened in basement

163

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

23

Matches in that picked up and used special item

5

Great skill checks while injured

22

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

10,226

Hits dodged by vaults

1,391

Basic attacks and projectiles dodged

19,615

Escapes after stunning killer using pallet

1,818

Escapes from killer gasp

213

Hooks sabotaged

216

Chases escaped after being injured in this chase

1,127

Chases lost by hiding in locker

3

Revealed killer aura

21

Unhooked yourself

71

Amount of screams

510

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,765

Escapes crawling (In dying state) through exit gates

374

Escapes through hatch

218

Escapes through hatch crawling (In dying state)

53

Escapes with new item

1,308

Escapes with somebody else item

281

Escapes being injured with for over half a match

482

Escapes while being downed at most once

1,259

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

26

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,173

Escapes healthy or injured through hatch

165

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

27

Campbell's Chapel (Upstairs Main Building)

22

Family Residence (Main Building)

16

Sanctum of Wrath (Upstairs on Shrine)

19

Mother's Dwelling (Upstairs Cottage)

25

Temple of Purgation (Main Building Basement)

16

The Pale Rose (Steamboat)

24

The Game (Bathroom)

28

Mount Ormond Resort (Chalet/Main Building)

34

Dead Dawg Saloon (Upstairs Saloon)

31

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

37

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,472

Obsessions sacrificed

343

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

389

All survivors sacrificed or killed (Memento Mori) before the last generator

164

Hooks

Hooks

Different survivors hooked in basement

249

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

178

Survivors hooked before single generator was repaired

618

Survivors hooked in endgame

258

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

657

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

99

Survivors grabbed while cleansing a totem

18

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

138

Oblivious effect applied

180

Survivors with Exposed effect downed

549

Survivors downed while carrying another survivor

41

Make unique survivors scream

4

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

669

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

148

Survivors hit after they drop a pallet during chase

962

Survivors hit while carrying another survivor

216

Survivors detected using killer instinct

180

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

179

Blink attacks (The Nurse)

522

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

301

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

427

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

528

Trials where all survivors suffered from madness 3 (The Doctor)

24

Hatchets thrown (The Huntress)

5,575

Survivors put to sleep (The Nightmare)

301

Reverse bear-traps put on survivors (The Pig)

407

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

35

Max Lacerations dealt (The Trickster)

100

Survivors with Broken effect downed

51

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

153

Survivors downed by 24m+ hatchet throw (The Huntress)

24

Survivors downed with chainsaw (The Cannibal)

110

Intoxicated survivors downed (The Clown)

106

Survivors downed after phase walk (The Spirit)

65

Deep wounded survivors downed (The Legion)

93

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

76

Survivors downed while speared (The Deathslinger)

43

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

66

Survivors downed with Dire Crows (The Artist)

51

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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