Total blood points earned

286,733,700

Max blood points amount spent on one character

43,244,797

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

22% Survivor

Killer 78%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

138

Survivor full load-out matches

300

Ultra rare addon warded without a protection ward

61

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

1,125

Killer full load-out matches

1,122

Ultra rare offering burned

5

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 67%

28 / 42

Killer
Got 28 Left 14

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
34 769 Mert 286 100 604 1 863 981 4 794
34 770 LigmaBalls 286 099 713 3 174 1 602 5 136
34 771 MiltonSC 286 097 610 4 204 997 4 825
34 772 Lamine Yamal 286 094 869 6 909 623 2 452
34 773 Mista Bob Dobalina 286 094 455 2 163 853 3 571
34 774 Conrad 286 090 099 4 523 1 341 6 022
34 775 SoKamiTv 286 088 526 1 759 861 3 603

Currently at

34 772 place

Lamine Yamal needs another

2 741 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,062

Obsessions healed

410

Survivors healed while you are injured

471

Survivors healed while rest are injured

778

Survivors unhooked

2,448

Survivors saved (from dying state/hook) in endgame

88

Knocked (In dying state) survivors healed

297

Survivors healed that come to you first

219

Protection hits for unhooked survivors

232

Protection hits for carried survivors

85

Survivors saved using pallet

56

Survivors affected with boon totems

7,141

Survivors affected with speed boost

8

Recovered from dying state

521

Take a hit with the Endurance status effect

608

Survivors healed in the Basement

19

Heals completed after all generators have been completed

105

Safe unhooks while broken

9

Protection hits during End Game

64

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

788

Items depleted

467

Repaired generators

2,458

Repaired damaged generators

1,270

Successful skill checks

45,085

Exit gates opened

288

Hex totems cleansed

105

Hex totems blessed

0

Chests opened

347

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

59

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

377

Great skill checks while injured

1,466

Swap held Survivor items for new ones from chests (counts once per chest)

45

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,847

Finished repairs of generators while injured

150

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,683

Hits dodged by vaults

427

Basic attacks and projectiles dodged

6,741

Escapes after stunning killer using pallet

1,820

Escapes from killer gasp

65

Hooks sabotaged

36

Chases escaped after being injured in this chase

2,513

Chases lost by hiding in locker

141

Revealed killer aura

1,998

Unhooked yourself

127

Amount of screams

17,471

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,560

Blind killer using flashlight

1,025

Perform a fast vault within 3 seconds of getting hit

817

Pallet stun the Killer while holding a rare, common, or uncommon item

782

Trials where you've revealed or seen the Killer's aura 11+ times

1,247

Escapes

Escapes

Total escapes

624

Escapes crawling (In dying state) through exit gates

56

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

8

Escapes with new item

80

Escapes with somebody else item

13

Escapes being injured with for over half a match

97

Escapes while being downed at most once

390

Escapes after unhooked yourself

41

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

528

Escapes healthy or injured through hatch

32

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,912

Obsessions sacrificed

1,602

Kills (Memento mories)

451

Kills (Memento mories) or sacrifices after last generator

1,440

All survivors sacrificed or killed (Memento Mori) before the last generator

662

Hooks

Hooks

Different survivors hooked in basement

586

Basement trees (3 or 4 survivors hooked in basement in this same time)

69

Survivors hooked while all remaining were injured

752

Survivors hooked before single generator was repaired

4,520

Survivors hooked in endgame

597

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,219

Generators damaged with Undetectable effect

94

Survivors grabbed while repairing a generator

94

Survivors grabbed while cleansing a totem

32

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

423

Survivors injured while in the basement

103

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

382

Oblivious effect applied

1,640

Survivors with Exposed effect downed

560

Survivors downed while carrying another survivor

266

Make unique survivors scream

11,368

Survivors hit with haste effect

2,617

Injure or down survivors who are Hindered

1,460

Survivors that holding Special Item hit

1,210

Survivors downed next to a raised pallet

12,046

Survivors downed in Exit Gate

93

Survivors downed withit 30 seconds of breaking pallet or wall

79

Preventing escape

Preventing escape

Survivors grabbed from locker

676

Hatches closed

421

Survivors hit after they drop a pallet during chase

3,418

Survivors hit while carrying another survivor

759

Survivors detected using killer instinct

3,727

Killer vaults in chase

2,025

Survivors grabbed while performing a vault

161

Meters fallen

7,536

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

29

Uncloak attacks (The Wraith)

260

Blink attacks (The Nurse)

2,114

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

578

Matches finished with one or more Hex totems remaining

35

Traps triggered (The Hag)

100

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

1,335

Trials where all survivors suffered from madness 3 (The Doctor)

169

Hatchets thrown (The Huntress)

20,360

Survivors put to sleep (The Nightmare)

364

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

20

Survivors hit with Lethal Rush (The Blight)

3,217

Max Lacerations dealt (The Trickster)

2,406

Survivors with Broken effect downed

1,092

Condemned survivors (The Onryō)

121

Slams of one Survivor into another (The Mastermind)

30

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

9

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

11

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

61

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

86,311

Survivors downed by 24m+ hatchet throw (The Huntress)

29

Survivors downed with chainsaw (The Cannibal)

725

Intoxicated survivors downed (The Clown)

91

Survivors downed after phase walk (The Spirit)

243

Deep wounded survivors downed (The Legion)

83

Survivors downed while having max Sickness (The Plague)

95

Marked survivors downed (The Ghostface)

41

Survivors downed with Demon Fury (The Oni)

2,824

Survivors downed while speared (The Deathslinger)

149

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

100

Survivors downed with Dire Crows (The Artist)

49

Survivors downed during Nightfall (The Dredge)

48

Down survivor you recently teleported to (The Singularity)

48

Down survivor using UVX (The Unknown)

164

Whip downs (The Krause)

40

Killer abilities chart

Killer abilities chart

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