Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

335,474,813

Max blood points amount spent on one character

42,792,190

Highest prestige level

100

Mystery boxes opened

1,521

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

338

Survivor full load-out matches

2,427

Ultra rare addon warded without a protection ward

304

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

657

Killer full load-out matches

951

Ultra rare offering burned

47

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 373 Colemando19 26 975 843 300 198 691
95 374 adam's apple 26 974 914 1 079 280 1 053
95 375 Dad 26 974 076 27 132 739
95 376 Belveder 26 972 171 514 146 644
95 377 Ranier 26 970 527 835 29 132
95 378 SamSim 26 969 100 735 43 237
95 379 Pinhead Larry 26 966 379 517 201 992

Currently at

95 376 place

Belveder needs another

1 905 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,491

Obsessions healed

1,170

Survivors healed while you are injured

613

Survivors healed while rest are injured

1,180

Survivors unhooked

4,878

Survivors saved (from dying state/hook) in endgame

159

Knocked (In dying state) survivors healed

456

Survivors healed that come to you first

478

Protection hits for unhooked survivors

346

Protection hits for carried survivors

95

Survivors saved using pallet

13

Survivors affected with boon totems

6,720

Survivors affected with speed boost

4

Recovered from dying state

380

Take a hit with the Endurance status effect

246

Survivors healed in the Basement

71

Heals completed after all generators have been completed

73

Safe unhooks while broken

4

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

618

Repaired generators

4,996

Repaired damaged generators

1,876

Successful skill checks

80,594

Exit gates opened

525

Hex totems cleansed

339

Hex totems blessed

0

Chests opened

373

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

30

Matches with 300+ seconds of repairing generators

12

Matches in that picked up and used special item

423

Great skill checks while injured

3,344

Swap held Survivor items for new ones from chests (counts once per chest)

56

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,173

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,989

Hits dodged by vaults

412

Basic attacks and projectiles dodged

7,465

Escapes after stunning killer using pallet

775

Escapes from killer gasp

140

Hooks sabotaged

481

Chases escaped after being injured in this chase

3,143

Chases lost by hiding in locker

13

Revealed killer aura

2,314

Unhooked yourself

30

Amount of screams

18,283

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,420

Blind killer using flashlight

218

Perform a fast vault within 3 seconds of getting hit

584

Pallet stun the Killer while holding a rare, common, or uncommon item

251

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,064

Escapes crawling (In dying state) through exit gates

158

Escapes through hatch

123

Escapes through hatch crawling (In dying state)

35

Escapes with new item

90

Escapes with somebody else item

13

Escapes being injured with for over half a match

39

Escapes while being downed at most once

677

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

783

Escapes healthy or injured through hatch

88

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

10

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

22

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

27

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,421

Obsessions sacrificed

615

Kills (Memento mories)

153

Kills (Memento mories) or sacrifices after last generator

591

All survivors sacrificed or killed (Memento Mori) before the last generator

258

Hooks

Hooks

Different survivors hooked in basement

404

Basement trees (3 or 4 survivors hooked in basement in this same time)

51

Survivors hooked while all remaining were injured

577

Survivors hooked before single generator was repaired

960

Survivors hooked in endgame

384

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,496

Generators damaged with Undetectable effect

1,841

Survivors grabbed while repairing a generator

129

Survivors grabbed while cleansing a totem

17

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

195

Survivors injured while in the basement

108

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

107

Oblivious effect applied

586

Survivors with Exposed effect downed

407

Survivors downed while carrying another survivor

126

Make unique survivors scream

3,170

Survivors hit with haste effect

625

Injure or down survivors who are Hindered

337

Survivors that holding Special Item hit

431

Survivors downed next to a raised pallet

2,947

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

308

Hatches closed

231

Survivors hit after they drop a pallet during chase

1,355

Survivors hit while carrying another survivor

361

Survivors detected using killer instinct

3,557

Killer vaults in chase

1,994

Survivors grabbed while performing a vault

18

Meters fallen

1,166

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

94

Uncloak attacks (The Wraith)

7,565

Blink attacks (The Nurse)

492

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

37

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

179

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

307

Trials where all survivors suffered from madness 3 (The Doctor)

162

Hatchets thrown (The Huntress)

459

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

54

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

1,148

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

29

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

356

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

53

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

164

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

176

Intoxicated survivors downed (The Clown)

56

Survivors downed after phase walk (The Spirit)

45

Deep wounded survivors downed (The Legion)

302

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

50

Survivors downed while contaminated (The Nemesis)

27

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

86

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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