Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

53,676,829

Max blood points amount spent on one character

4,515,136

Highest prestige level

36

Mystery boxes opened

333

Time played

445h 37m

Time played in last two weeks

1h 24m

Blood points per hour

120,455

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

77

Ultra rare addon warded without a protection ward

1

Survivor rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

121

Killer full load-out matches

32

Ultra rare offering burned

2

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 751 Stathi 51 244 935 860 361 1 501
85 752 Loopin Lupin 51 242 524 585 156 796
85 753 tyedieman 51 237 934 485 426 1 948
85 754 pythonkev 51 237 296 691 185 988
85 755 By_Smyle 51 235 585 966 140 650
85 756 griffith 51 234 174 176 233 1 174
85 757 General Bundão 51 232 701 858 201 967

Currently at

85 754 place

pythonkev needs another

638 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

882

Obsessions healed

228

Survivors healed while you are injured

190

Survivors healed while rest are injured

332

Survivors unhooked

831

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

64

Survivors healed that come to you first

124

Protection hits for unhooked survivors

86

Protection hits for carried survivors

13

Survivors saved using pallet

2

Survivors affected with boon totems

4,165

Survivors affected with speed boost

7

Recovered from dying state

99

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

15

Heals completed after all generators have been completed

14

Safe unhooks while broken

2

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

52

Repaired generators

1,025

Repaired damaged generators

441

Successful skill checks

17,182

Exit gates opened

92

Hex totems cleansed

31

Hex totems blessed

0

Chests opened

97

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

107

Great skill checks while injured

191

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

360

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,364

Hits dodged by vaults

134

Basic attacks and projectiles dodged

1,573

Escapes after stunning killer using pallet

262

Escapes from killer gasp

27

Hooks sabotaged

45

Chases escaped after being injured in this chase

594

Chases lost by hiding in locker

5

Revealed killer aura

480

Unhooked yourself

6

Amount of screams

4,554

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

121

Perform a fast vault within 3 seconds of getting hit

199

Pallet stun the Killer while holding a rare, common, or uncommon item

119

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

191

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

2

Escapes with new item

29

Escapes with somebody else item

1

Escapes being injured with for over half a match

16

Escapes while being downed at most once

133

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

163

Escapes healthy or injured through hatch

10

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

697

Obsessions sacrificed

145

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

145

All survivors sacrificed or killed (Memento Mori) before the last generator

75

Hooks

Hooks

Different survivors hooked in basement

66

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

83

Survivors hooked before single generator was repaired

372

Survivors hooked in endgame

75

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

307

Generators damaged with Undetectable effect

49

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

4

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

74

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

278

Oblivious effect applied

643

Survivors with Exposed effect downed

189

Survivors downed while carrying another survivor

24

Make unique survivors scream

1,043

Survivors hit with haste effect

285

Injure or down survivors who are Hindered

283

Survivors that holding Special Item hit

88

Survivors downed next to a raised pallet

948

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

53

Hatches closed

50

Survivors hit after they drop a pallet during chase

457

Survivors hit while carrying another survivor

71

Survivors detected using killer instinct

430

Killer vaults in chase

257

Survivors grabbed while performing a vault

6

Meters fallen

185

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

26

Blink attacks (The Nurse)

339

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

105

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

72

Survivors put to sleep (The Nightmare)

431

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

41

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

94

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

23

Down survivor using UVX (The Unknown)

167

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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