Overall statistics
Account overall
Total blood points earned
1,039,310,521
Max blood points amount spent on one character
82,582,136
Highest prestige level
100
Mystery boxes opened
6,966
Time played
4278h 33m
Time played in last two weeks
4h 32m
Blood points per hour
242,912
Estimated playtime per role
95% Survivor
Killer 5%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
7
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,411
Survivor full load-out matches
10,481
Ultra rare addon warded without a protection ward
1,785
Iridescent I
39 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
136
Killer full load-out matches
335
Ultra rare offering burned
50
Ash IV
1 / 42
KillerLeaderboards
Currently at
5 187 place
TSUNADE needs another
7 264 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
13,481
Obsessions healed
2,864
Survivors healed while you are injured
3,141
Survivors healed while rest are injured
4,942
Survivors unhooked
18,308
Survivors saved (from dying state/hook) in endgame
766
Knocked (In dying state) survivors healed
2,310
Survivors healed that come to you first
1,402
Protection hits for unhooked survivors
2,602
Protection hits for carried survivors
1,030
Survivors saved using pallet
373
Survivors affected with boon totems
38,125
Survivors affected with speed boost
80
Recovered from dying state
1,967
Take a hit with the Endurance status effect
3,326
Survivors healed in the Basement
51
Heals completed after all generators have been completed
303
Safe unhooks while broken
44
Protection hits during End Game
217
Objective actions
Items depleted
3,795
Repaired generators
24,317
Repaired damaged generators
15,489
Successful skill checks
300,914
Exit gates opened
3,108
Hex totems cleansed
1,395
Hex totems blessed
74
Chests opened
3,632
Chests opened in basement
205
Escapes when playing without any perk and repaired generator(s)
104
Matches with 300+ seconds of repairing generators
1,828
Matches in that picked up and used special item
1,217
Great skill checks while injured
3,491
Swap held Survivor items for new ones from chests (counts once per chest)
328
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
4
Healing or repairing skill checks
12,108
Finished repairs of generators while injured
644
Chests opened with a key
2
Boldness actions
Vaults in chase
25,771
Hits dodged by vaults
2,233
Basic attacks and projectiles dodged
37,246
Escapes after stunning killer using pallet
8,169
Escapes from killer gasp
464
Hooks sabotaged
710
Chases escaped after being injured in this chase
13,026
Chases lost by hiding in locker
144
Revealed killer aura
2,355
Unhooked yourself
264
Amount of screams
49,909
Reveal the Killer's aura for a total of 60 seconds in a single trial
7,440
Blind killer using flashlight
6,194
Perform a fast vault within 3 seconds of getting hit
1,534
Pallet stun the Killer while holding a rare, common, or uncommon item
2,542
Trials where you've revealed or seen the Killer's aura 11+ times
609
Escapes
Total escapes
5,865
Escapes crawling (In dying state) through exit gates
451
Escapes through hatch
344
Escapes through hatch crawling (In dying state)
53
Escapes with new item
941
Escapes with somebody else item
163
Escapes being injured with for over half a match
927
Escapes while being downed at most once
3,650
Escapes after unhooked yourself
99
Escapes as obsession without getting a hit as last survivor
13
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
7
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
5,070
Escapes healthy or injured through hatch
291
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
18
Escapes while broken
29
Escapes from maps
Disturbed Ward (Upstairs Main Building)
28
Campbell's Chapel (Upstairs Main Building)
43
Family Residence (Main Building)
26
Sanctum of Wrath (Upstairs on Shrine)
34
Mother's Dwelling (Upstairs Cottage)
49
Temple of Purgation (Main Building Basement)
18
The Pale Rose (Steamboat)
47
The Game (Bathroom)
86
Mount Ormond Resort (Chalet/Main Building)
57
Dead Dawg Saloon (Upstairs Saloon)
62
Treatment Theatre (Operation Theatre)
80
Midwich Elementary School
81
Raccoon City Police Station (1st Floor Main Hall)
73
Eyrie of Crows (Inside Eyrie)
49
Garden of Joy (Upstairs Main Building)
45
Shattered Square (Upstairs Main Building)
19
Shelter Woods (by Command Centre)
16
Toba Landing repair (Upstairs Main Building)
14
Nostromo Wreckage (Mess Hall)
18
Greenville Square (Movie theatre)
7
Forgotten Ruins (Torture Room)
7
Fallen Refuge
4
Raccoon City Police Exit Opened and Escaped
102
Killer statistics
Kills
Hooks
973
Obsessions sacrificed
208
Kills (Memento mories)
69
Kills (Memento mories) or sacrifices after last generator
373
All survivors sacrificed or killed (Memento Mori) before the last generator
88
Hooks
Different survivors hooked in basement
213
Basement trees (3 or 4 survivors hooked in basement in this same time)
20
Survivors hooked while all remaining were injured
58
Survivors hooked before single generator was repaired
211
Survivors hooked in endgame
272
Territory protection
Generators damaged with at least one survivor hooked
813
Generators damaged with Undetectable effect
45
Survivors grabbed while repairing a generator
25
Survivors grabbed while cleansing a totem
2
Generators protection
49% Protected
Unprotected 51%
Hit survivors with a basic attack while you are Undetectable
35
Survivors injured while in the basement
15
Downs and effects
Survivors with Oblivious effect downed
296
Oblivious effect applied
321
Survivors with Exposed effect downed
634
Survivors downed while carrying another survivor
25
Make unique survivors scream
724
Survivors hit with haste effect
371
Injure or down survivors who are Hindered
367
Survivors that holding Special Item hit
44
Survivors downed next to a raised pallet
861
Survivors downed in Exit Gate
6
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
48
Hatches closed
100
Survivors hit after they drop a pallet during chase
1,002
Survivors hit while carrying another survivor
97
Survivors detected using killer instinct
226
Killer vaults in chase
426
Survivors grabbed while performing a vault
4
Meters fallen
275
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
2
Uncloak attacks (The Wraith)
3
Blink attacks (The Nurse)
196
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
200
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
56
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
79
Survivors put to sleep (The Nightmare)
662
Reverse bear-traps put on survivors (The Pig)
175
Survivors sent to Cage of Atonement (The Executioner)
2
Survivors hit with Lethal Rush (The Blight)
3
Max Lacerations dealt (The Trickster)
6
Survivors with Broken effect downed
2
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
12
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
284
Survivors downed after phase walk (The Spirit)
3
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
21
Marked survivors downed (The Ghostface)
101
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
8
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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