Total blood points earned

89,969,234

Max blood points amount spent on one character

6,180,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

59% Survivor

Killer 41%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

65

Survivor full load-out matches

426

Ultra rare addon warded without a protection ward

112

Survivor rank
Iridescent II

Iridescent II

4 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

129

Killer full load-out matches

200

Ultra rare offering burned

52

Killer rank
Gold III

Gold III

3 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 450 Liem 76 862 193 1 499 46 212
76 451 MedHax 76 858 590 825 733 2 889
76 452 Shyviolet 76 855 027 22 805 3 321
76 453 misery 76 854 261 263 124 485
76 454 Risinglord 76 852 602 549 598 2 354
76 455 True... 76 850 302 1 613 191 826
76 456 REAL WESKER 76 849 968 427 370 1 232

Currently at

76 453 place

misery needs another

766 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

401

Obsessions healed

65

Survivors healed while you are injured

133

Survivors healed while rest are injured

160

Survivors unhooked

563

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

69

Survivors healed that come to you first

31

Protection hits for unhooked survivors

65

Protection hits for carried survivors

26

Survivors saved using pallet

7

Survivors affected with boon totems

1,026

Survivors affected with speed boost

0

Recovered from dying state

78

Take a hit with the Endurance status effect

186

Survivors healed in the Basement

22

Heals completed after all generators have been completed

48

Safe unhooks while broken

10

Protection hits during End Game

34

Objective actions

Objective actions

Highest prestige level

75

Mystery boxes opened

45

Items depleted

598

Repaired generators

581

Repaired damaged generators

269

Successful skill checks

10,134

Exit gates opened

39

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

35

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

32

Great skill checks while injured

438

Swap held Survivor items for new ones from chests (counts once per chest)

6

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,095

Finished repairs of generators while injured

135

Chests opened with a key

5

Boldness actions

Boldness actions

Vaults in chase

1,086

Hits dodged by vaults

92

Basic attacks and projectiles dodged

1,333

Escapes after stunning killer using pallet

187

Escapes from killer gasp

27

Hooks sabotaged

11

Chases escaped after being injured in this chase

400

Chases lost by hiding in locker

16

Revealed killer aura

86

Unhooked yourself

17

Amount of screams

2,947

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

376

Perform a fast vault within 3 seconds of getting hit

175

Pallet stun the Killer while holding a rare, common, or uncommon item

154

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

146

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

1

Escapes with new item

7

Escapes with somebody else item

3

Escapes being injured with for over half a match

32

Escapes while being downed at most once

83

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

123

Escapes healthy or injured through hatch

12

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

323

Obsessions sacrificed

93

Kills (Memento mories)

218

Kills (Memento mories) or sacrifices after last generator

102

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

74

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

287

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

346

Generators damaged with Undetectable effect

67

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

8

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

186

Survivors injured while in the basement

39

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

46

Oblivious effect applied

302

Survivors with Exposed effect downed

125

Survivors downed while carrying another survivor

22

Make unique survivors scream

722

Survivors hit with haste effect

135

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

52

Survivors downed next to a raised pallet

773

Survivors downed in Exit Gate

25

Survivors downed withit 30 seconds of breaking pallet or wall

432

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

30

Survivors hit after they drop a pallet during chase

469

Survivors hit while carrying another survivor

51

Survivors detected using killer instinct

1,001

Killer vaults in chase

533

Survivors grabbed while performing a vault

24

Meters fallen

1,302

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

351

Matches finished with one or more Hex totems remaining

50

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

59

Survivors with Broken effect downed

43

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

25

Damage Survivor pursued by a Guard (The First)

62

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

50

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

27

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

67

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

29

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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