Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

90,032,999

Max blood points amount spent on one character

6,325,000

Highest prestige level

31

Mystery boxes opened

18

Time played

385h 30m

Time played in last two weeks

0m

Blood points per hour

233,549

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

89

Survivor full load-out matches

200

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

172

Killer full load-out matches

219

Ultra rare offering burned

21

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 285 scarcezombie124 2 073 246 19 18 77
112 286 futalover67 2 073 096 0 18 113
112 287 kwpsy 私 2 072 943 59 22 73
112 288 P0DUCHA 2 072 653 56 13 90
112 289 Echoman26 2 072 337 13 17 104
112 290 72zero 2 072 112 52 2 13
112 291 kiiyll 2 067 978 53 13 31

Currently at

112 288 place

P0DUCHA needs another

290 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

734

Obsessions healed

161

Survivors healed while you are injured

215

Survivors healed while rest are injured

317

Survivors unhooked

796

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

83

Survivors healed that come to you first

79

Protection hits for unhooked survivors

52

Protection hits for carried survivors

23

Survivors saved using pallet

3

Survivors affected with boon totems

962

Survivors affected with speed boost

0

Recovered from dying state

62

Take a hit with the Endurance status effect

65

Survivors healed in the Basement

3

Heals completed after all generators have been completed

119

Safe unhooks while broken

10

Protection hits during End Game

57

Objective actions

Objective actions

Items depleted

220

Repaired generators

1,318

Repaired damaged generators

381

Successful skill checks

15,419

Exit gates opened

116

Hex totems cleansed

27

Hex totems blessed

0

Chests opened

23

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

2,102

Matches in that picked up and used special item

68

Great skill checks while injured

599

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,553

Finished repairs of generators while injured

100

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

955

Hits dodged by vaults

79

Basic attacks and projectiles dodged

1,526

Escapes after stunning killer using pallet

279

Escapes from killer gasp

21

Hooks sabotaged

16

Chases escaped after being injured in this chase

527

Chases lost by hiding in locker

6

Revealed killer aura

857

Unhooked yourself

4

Amount of screams

3,274

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

83

Perform a fast vault within 3 seconds of getting hit

176

Pallet stun the Killer while holding a rare, common, or uncommon item

256

Trials where you've revealed or seen the Killer's aura 11+ times

5

Escapes

Escapes

Total escapes

248

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

3

Escapes with new item

7

Escapes with somebody else item

2

Escapes being injured with for over half a match

32

Escapes while being downed at most once

161

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

209

Escapes healthy or injured through hatch

10

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

771

Obsessions sacrificed

179

Kills (Memento mories)

223

Kills (Memento mories) or sacrifices after last generator

193

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

96

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

115

Survivors hooked before single generator was repaired

490

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

798

Generators damaged with Undetectable effect

146

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

1

Generators protection

45% Protected

Unprotected 55%

Hit survivors with a basic attack while you are Undetectable

341

Survivors injured while in the basement

42

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

134

Survivors with Exposed effect downed

260

Survivors downed while carrying another survivor

36

Make unique survivors scream

1,386

Survivors hit with haste effect

73

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

280

Survivors downed next to a raised pallet

1,335

Survivors downed in Exit Gate

46

Survivors downed withit 30 seconds of breaking pallet or wall

28

Preventing escape

Preventing escape

Survivors grabbed from locker

160

Hatches closed

65

Survivors hit after they drop a pallet during chase

692

Survivors hit while carrying another survivor

102

Survivors detected using killer instinct

1,115

Killer vaults in chase

859

Survivors grabbed while performing a vault

25

Meters fallen

2,769

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

267

Blink attacks (The Nurse)

295

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

223

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

21

Survivors hit with Lethal Rush (The Blight)

126

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

62

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

24

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

9

Survivors interrupted in Security Office (The Animatronic)

12

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

82

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

34

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

84

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

48

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

14

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

11

Killer abilities chart

Killer abilities chart

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