Total blood points earned

362,958,625

Max blood points amount spent on one character

20,125,000

Time played

1492h 55m

Time played in last two weeks

7h 57m

Blood points per hour

243,120

Estimated playtime per role

29% Survivor

Killer 71%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

95

Survivor full load-out matches

276

Ultra rare addon warded without a protection ward

45

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

1,039

Killer full load-out matches

1,546

Ultra rare offering burned

4

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
27 225 无罪者 361 154 725 3 749 1 615 7 256
27 226 tehfatpanda 361 151 884 4 444 1 364 5 273
27 227 Hecklure 361 109 609 1 295 2 097 8 747
27 228 Falcx 361 095 830 4 213 353 2 090
27 229 阿撒泻勒 361 081 713 2 316 1 932 6 623
27 230 Jpk 361 081 346 9 959 366 1 368
27 231 Giuter 361 081 264 898 4 806 17 166

Currently at

27 228 place

Falcx needs another

13 779 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,485

Obsessions healed

313

Survivors healed while you are injured

277

Survivors healed while rest are injured

545

Survivors unhooked

1,343

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

156

Survivors healed that come to you first

163

Protection hits for unhooked survivors

147

Protection hits for carried survivors

24

Survivors saved using pallet

16

Survivors affected with boon totems

6,147

Survivors affected with speed boost

66

Recovered from dying state

272

Take a hit with the Endurance status effect

239

Survivors healed in the Basement

15

Heals completed after all generators have been completed

140

Safe unhooks while broken

18

Protection hits during End Game

57

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,142

Items depleted

475

Repaired generators

2,116

Repaired damaged generators

678

Successful skill checks

33,152

Exit gates opened

168

Hex totems cleansed

60

Hex totems blessed

2

Chests opened

135

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

30

Matches with 300+ seconds of repairing generators

306

Matches in that picked up and used special item

285

Great skill checks while injured

716

Swap held Survivor items for new ones from chests (counts once per chest)

35

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,130

Finished repairs of generators while injured

163

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,512

Hits dodged by vaults

116

Basic attacks and projectiles dodged

2,108

Escapes after stunning killer using pallet

226

Escapes from killer gasp

57

Hooks sabotaged

89

Chases escaped after being injured in this chase

1,228

Chases lost by hiding in locker

17

Revealed killer aura

829

Unhooked yourself

40

Amount of screams

9,243

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,960

Blind killer using flashlight

80

Perform a fast vault within 3 seconds of getting hit

442

Pallet stun the Killer while holding a rare, common, or uncommon item

106

Trials where you've revealed or seen the Killer's aura 11+ times

492

Escapes

Escapes

Total escapes

359

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

8

Escapes with new item

56

Escapes with somebody else item

5

Escapes being injured with for over half a match

46

Escapes while being downed at most once

219

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

302

Escapes healthy or injured through hatch

16

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,216

Obsessions sacrificed

868

Kills (Memento mories)

964

Kills (Memento mories) or sacrifices after last generator

1,193

All survivors sacrificed or killed (Memento Mori) before the last generator

196

Hooks

Hooks

Different survivors hooked in basement

476

Basement trees (3 or 4 survivors hooked in basement in this same time)

81

Survivors hooked while all remaining were injured

348

Survivors hooked before single generator was repaired

2,692

Survivors hooked in endgame

571

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,579

Generators damaged with Undetectable effect

478

Survivors grabbed while repairing a generator

106

Survivors grabbed while cleansing a totem

14

Generators protection

40% Protected

Unprotected 60%

Hit survivors with a basic attack while you are Undetectable

1,040

Survivors injured while in the basement

142

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

880

Oblivious effect applied

3,357

Survivors with Exposed effect downed

470

Survivors downed while carrying another survivor

143

Make unique survivors scream

7,636

Survivors hit with haste effect

653

Injure or down survivors who are Hindered

372

Survivors that holding Special Item hit

2,230

Survivors downed next to a raised pallet

7,597

Survivors downed in Exit Gate

213

Survivors downed withit 30 seconds of breaking pallet or wall

66

Preventing escape

Preventing escape

Survivors grabbed from locker

523

Hatches closed

260

Survivors hit after they drop a pallet during chase

3,432

Survivors hit while carrying another survivor

421

Survivors detected using killer instinct

7,694

Killer vaults in chase

3,538

Survivors grabbed while performing a vault

151

Meters fallen

16,332

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

71

Uncloak attacks (The Wraith)

302

Blink attacks (The Nurse)

211

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

924

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

64

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

96

Trials where all survivors suffered from madness 3 (The Doctor)

26

Hatchets thrown (The Huntress)

114

Survivors put to sleep (The Nightmare)

93

Reverse bear-traps put on survivors (The Pig)

32

Survivors sent to Cage of Atonement (The Executioner)

141

Survivors hit with Lethal Rush (The Blight)

2,075

Max Lacerations dealt (The Trickster)

314

Survivors with Broken effect downed

332

Condemned survivors (The Onryō)

160

Slams of one Survivor into another (The Mastermind)

186

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

590

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

16

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

803

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

5

Hit a Survivor using Hellfire (The Dark Lord)

679

Damage Survivor pursued by a Guard (The First)

199

Perfectly times grab attacks (The Ghoul)

484

Survivors immobilized to a wall (The Slasher)

19

Survivors interrupted in Security Office (The Animatronic)

28

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

208

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

154

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

58

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

39

Survivors downed with Demon Fury (The Oni)

144

Survivors downed while speared (The Deathslinger)

82

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

196

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

39

Down survivor you recently teleported to (The Singularity)

61

Down survivor using UVX (The Unknown)

29

Whip downs (The Krause)

67

Killer abilities chart

Killer abilities chart

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