Overall statistics
Account overall
Total blood points earned
660,730,251
Max blood points amount spent on one character
64,409,351
Highest prestige level
100
Mystery boxes opened
3,574
Time played
3512h 13m
Time played in last two weeks
23m
Blood points per hour
188,123
Estimated playtime per role
57% Survivor
Killer 43%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
6
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
389
Survivor full load-out matches
3,283
Ultra rare addon warded without a protection ward
633
Ash III
7 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,679
Killer full load-out matches
2,623
Ultra rare offering burned
96
Ash IV
2 / 42
KillerLeaderboards
Currently at
15 460 place
BEEFAR needs another
26 470 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
4,875
Obsessions healed
1,198
Survivors healed while you are injured
1,236
Survivors healed while rest are injured
1,776
Survivors unhooked
7,328
Survivors saved (from dying state/hook) in endgame
410
Knocked (In dying state) survivors healed
1,314
Survivors healed that come to you first
571
Protection hits for unhooked survivors
747
Protection hits for carried survivors
910
Survivors saved using pallet
172
Survivors affected with boon totems
11,570
Survivors affected with speed boost
3
Recovered from dying state
705
Take a hit with the Endurance status effect
1,026
Survivors healed in the Basement
38
Heals completed after all generators have been completed
85
Safe unhooks while broken
7
Protection hits during End Game
83
Objective actions
Items depleted
3,184
Repaired generators
13,483
Repaired damaged generators
11,680
Successful skill checks
184,389
Exit gates opened
1,757
Hex totems cleansed
556
Hex totems blessed
0
Chests opened
2,135
Chests opened in basement
594
Escapes when playing without any perk and repaired generator(s)
12
Matches with 300+ seconds of repairing generators
18
Matches in that picked up and used special item
999
Great skill checks while injured
1,091
Swap held Survivor items for new ones from chests (counts once per chest)
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
2,628
Finished repairs of generators while injured
96
Chests opened with a key
0
Boldness actions
Vaults in chase
18,375
Hits dodged by vaults
1,552
Basic attacks and projectiles dodged
31,896
Escapes after stunning killer using pallet
4,748
Escapes from killer gasp
555
Hooks sabotaged
648
Chases escaped after being injured in this chase
7,907
Chases lost by hiding in locker
119
Revealed killer aura
3,491
Unhooked yourself
180
Amount of screams
20,709
Reveal the Killer's aura for a total of 60 seconds in a single trial
4,680
Blind killer using flashlight
227
Perform a fast vault within 3 seconds of getting hit
487
Pallet stun the Killer while holding a rare, common, or uncommon item
372
Trials where you've revealed or seen the Killer's aura 11+ times
7
Escapes
Total escapes
3,397
Escapes crawling (In dying state) through exit gates
480
Escapes through hatch
242
Escapes through hatch crawling (In dying state)
35
Escapes with new item
721
Escapes with somebody else item
70
Escapes being injured with for over half a match
707
Escapes while being downed at most once
1,909
Escapes after unhooked yourself
50
Escapes as obsession without getting a hit as last survivor
8
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
8
Escape through hatch using key
8
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
2,675
Escapes healthy or injured through hatch
207
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
27
Campbell's Chapel (Upstairs Main Building)
24
Family Residence (Main Building)
18
Sanctum of Wrath (Upstairs on Shrine)
25
Mother's Dwelling (Upstairs Cottage)
40
Temple of Purgation (Main Building Basement)
28
The Pale Rose (Steamboat)
28
The Game (Bathroom)
46
Mount Ormond Resort (Chalet/Main Building)
52
Dead Dawg Saloon (Upstairs Saloon)
52
Treatment Theatre (Operation Theatre)
41
Midwich Elementary School
37
Raccoon City Police Station (1st Floor Main Hall)
42
Eyrie of Crows (Inside Eyrie)
54
Garden of Joy (Upstairs Main Building)
24
Shattered Square (Upstairs Main Building)
12
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
6
Nostromo Wreckage (Mess Hall)
9
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
63
Killer statistics
Kills
Hooks
8,300
Obsessions sacrificed
2,098
Kills (Memento mories)
229
Kills (Memento mories) or sacrifices after last generator
2,358
All survivors sacrificed or killed (Memento Mori) before the last generator
1,019
Hooks
Different survivors hooked in basement
1,242
Basement trees (3 or 4 survivors hooked in basement in this same time)
126
Survivors hooked while all remaining were injured
768
Survivors hooked before single generator was repaired
4,624
Survivors hooked in endgame
1,139
Territory protection
Generators damaged with at least one survivor hooked
3,429
Generators damaged with Undetectable effect
229
Survivors grabbed while repairing a generator
175
Survivors grabbed while cleansing a totem
32
Generators protection
63% Protected
Unprotected 37%
Hit survivors with a basic attack while you are Undetectable
52
Survivors injured while in the basement
23
Downs and effects
Survivors with Oblivious effect downed
124
Oblivious effect applied
351
Survivors with Exposed effect downed
1,028
Survivors downed while carrying another survivor
355
Make unique survivors scream
7,035
Survivors hit with haste effect
3,176
Injure or down survivors who are Hindered
104
Survivors that holding Special Item hit
426
Survivors downed next to a raised pallet
12,920
Survivors downed in Exit Gate
39
Survivors downed withit 30 seconds of breaking pallet or wall
1
Preventing escape
Survivors grabbed from locker
385
Hatches closed
635
Survivors hit after they drop a pallet during chase
3,235
Survivors hit while carrying another survivor
1,180
Survivors detected using killer instinct
4,252
Killer vaults in chase
3,099
Survivors grabbed while performing a vault
35
Meters fallen
5,502
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
115
Uncloak attacks (The Wraith)
3,302
Blink attacks (The Nurse)
12,421
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
134
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
39
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
277
Trials where all survivors suffered from madness 3 (The Doctor)
68
Hatchets thrown (The Huntress)
57,850
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
374
Max Lacerations dealt (The Trickster)
275
Survivors with Broken effect downed
9
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
9
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
442
Survivors downed by 24m+ hatchet throw (The Huntress)
432
Survivors downed with chainsaw (The Cannibal)
446
Intoxicated survivors downed (The Clown)
150
Survivors downed after phase walk (The Spirit)
100
Deep wounded survivors downed (The Legion)
631
Survivors downed while having max Sickness (The Plague)
166
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
135
Survivors downed while speared (The Deathslinger)
490
Survivors downed with Victor clinging (The Twins)
32
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
7
Down survivor you recently teleported to (The Singularity)
11
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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