Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

90,122,876

Max blood points amount spent on one character

11,590,412

Highest prestige level

83

Mystery boxes opened

796

Time played

446h 2m

Time played in last two weeks

17h 7m

Blood points per hour

202,054

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

56

Survivor full load-out matches

663

Ultra rare addon warded without a protection ward

109

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

93

Killer full load-out matches

131

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 625 𝖊𝖒𝖒𝖞 72 707 776 380 449 2 479
72 626 The_Pfizy 72 695 506 2 131 141 765
72 627 Apples 72 685 207 398 213 1 073
72 628 hellooooo 72 683 641 361 295 677
72 629 submissive catboy 72 682 580 904 205 939
72 630 Scratch 72 681 692 602 803 3 413
72 631 Legion 72 679 292 433 504 1 858

Currently at

72 628 place

hellooooo needs another

1 566 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

924

Obsessions healed

250

Survivors healed while you are injured

338

Survivors healed while rest are injured

380

Survivors unhooked

1,151

Survivors saved (from dying state/hook) in endgame

49

Knocked (In dying state) survivors healed

189

Survivors healed that come to you first

65

Protection hits for unhooked survivors

102

Protection hits for carried survivors

104

Survivors saved using pallet

32

Survivors affected with boon totems

758

Survivors affected with speed boost

1

Recovered from dying state

145

Take a hit with the Endurance status effect

101

Survivors healed in the Basement

12

Heals completed after all generators have been completed

45

Safe unhooks while broken

1

Protection hits during End Game

24

Objective actions

Objective actions

Items depleted

274

Repaired generators

892

Repaired damaged generators

308

Successful skill checks

21,926

Exit gates opened

118

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

241

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

35

Great skill checks while injured

288

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,007

Finished repairs of generators while injured

52

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,025

Hits dodged by vaults

280

Basic attacks and projectiles dodged

4,001

Escapes after stunning killer using pallet

447

Escapes from killer gasp

113

Hooks sabotaged

45

Chases escaped after being injured in this chase

894

Chases lost by hiding in locker

7

Revealed killer aura

47

Unhooked yourself

12

Amount of screams

4,513

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

874

Perform a fast vault within 3 seconds of getting hit

124

Pallet stun the Killer while holding a rare, common, or uncommon item

166

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

356

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

42

Escapes with somebody else item

10

Escapes being injured with for over half a match

66

Escapes while being downed at most once

176

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

314

Escapes healthy or injured through hatch

11

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

379

Obsessions sacrificed

94

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

62

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

93

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

83

Survivors hooked before single generator was repaired

161

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

169

Generators damaged with Undetectable effect

5

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

5

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

122

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

22

Make unique survivors scream

203

Survivors hit with haste effect

51

Injure or down survivors who are Hindered

39

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

497

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

35

Hatches closed

15

Survivors hit after they drop a pallet during chase

157

Survivors hit while carrying another survivor

52

Survivors detected using killer instinct

802

Killer vaults in chase

39

Survivors grabbed while performing a vault

0

Meters fallen

37

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

135

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

37

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

15

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

210

Deep wounded survivors downed (The Legion)

46

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

38

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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