Total blood points earned

135,102,689

Max blood points amount spent on one character

7,334,774

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

34% Survivor

Killer 66%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

68

Survivor full load-out matches

262

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

277

Killer full load-out matches

520

Ultra rare offering burned

43

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 742 shadow 24 376 467 234 125 353
100 743 Ajayotnom 24 375 920 407 60 288
100 744 frostybella 24 373 443 0 238 975
100 745 Daddy Weskey~ 24 370 994 320 47 183
100 746 oBen 24 367 613 100 109 501
100 747 CryoJester 24 366 544 324 65 364
100 748 Petya KoK Legend 24 366 073 74 267 1 213

Currently at

100 745 place

Daddy Weskey~ needs another

2 449 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

831

Obsessions healed

191

Survivors healed while you are injured

215

Survivors healed while rest are injured

370

Survivors unhooked

811

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

91

Protection hits for unhooked survivors

96

Protection hits for carried survivors

18

Survivors saved using pallet

3

Survivors affected with boon totems

3,462

Survivors affected with speed boost

104

Recovered from dying state

106

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

11

Heals completed after all generators have been completed

55

Safe unhooks while broken

13

Protection hits during End Game

20

Objective actions

Objective actions

Highest prestige level

18

Mystery boxes opened

465

Items depleted

636

Repaired generators

924

Repaired damaged generators

311

Successful skill checks

15,385

Exit gates opened

124

Hex totems cleansed

34

Hex totems blessed

4

Chests opened

459

Chests opened in basement

70

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

109

Great skill checks while injured

285

Swap held Survivor items for new ones from chests (counts once per chest)

149

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

9

Healing or repairing skill checks

871

Finished repairs of generators while injured

33

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

768

Hits dodged by vaults

90

Basic attacks and projectiles dodged

1,430

Escapes after stunning killer using pallet

144

Escapes from killer gasp

40

Hooks sabotaged

69

Chases escaped after being injured in this chase

498

Chases lost by hiding in locker

11

Revealed killer aura

243

Unhooked yourself

31

Amount of screams

3,207

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

36

Perform a fast vault within 3 seconds of getting hit

137

Pallet stun the Killer while holding a rare, common, or uncommon item

124

Trials where you've revealed or seen the Killer's aura 11+ times

24

Escapes

Escapes

Total escapes

260

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

1

Escapes with new item

119

Escapes with somebody else item

6

Escapes being injured with for over half a match

30

Escapes while being downed at most once

148

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

217

Escapes healthy or injured through hatch

24

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,458

Obsessions sacrificed

311

Kills (Memento mories)

189

Kills (Memento mories) or sacrifices after last generator

417

All survivors sacrificed or killed (Memento Mori) before the last generator

109

Hooks

Hooks

Different survivors hooked in basement

198

Basement trees (3 or 4 survivors hooked in basement in this same time)

58

Survivors hooked while all remaining were injured

513

Survivors hooked before single generator was repaired

724

Survivors hooked in endgame

266

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

750

Generators damaged with Undetectable effect

71

Survivors grabbed while repairing a generator

68

Survivors grabbed while cleansing a totem

7

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

277

Survivors injured while in the basement

58

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

78

Survivors with Exposed effect downed

546

Survivors downed while carrying another survivor

74

Make unique survivors scream

2,572

Survivors hit with haste effect

240

Injure or down survivors who are Hindered

61

Survivors that holding Special Item hit

195

Survivors downed next to a raised pallet

2,276

Survivors downed in Exit Gate

67

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

193

Hatches closed

80

Survivors hit after they drop a pallet during chase

1,345

Survivors hit while carrying another survivor

161

Survivors detected using killer instinct

5,041

Killer vaults in chase

1,638

Survivors grabbed while performing a vault

23

Meters fallen

4,268

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

9

Blink attacks (The Nurse)

23

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

321

Trials where all survivors suffered from madness 3 (The Doctor)

62

Hatchets thrown (The Huntress)

1,538

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

36

Max Lacerations dealt (The Trickster)

147

Survivors with Broken effect downed

61

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

36

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

644

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

53

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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