Total blood points earned

111,006,687

Max blood points amount spent on one character

8,830,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

86% Survivor

Killer 14%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

169

Survivor full load-out matches

744

Ultra rare addon warded without a protection ward

94

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

51

Killer full load-out matches

76

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 758 vee<3frank 109 442 777 543 863 2 648
65 759 boniek09321 109 427 404 249 535 2 233
65 760 Sliyfer 109 427 268 6 673 3 066
65 761 tiny vanessa 109 424 561 294 518 2 151
65 762 Feral Cheryl 109 419 032 1 390 349 1 594
65 763 Mocorongo 109 417 223 2 425 255 1 315
65 764 Hades 109 417 198 676 90 411

Currently at

65 761 place

tiny vanessa needs another

2 707 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,646

Obsessions healed

382

Survivors healed while you are injured

282

Survivors healed while rest are injured

680

Survivors unhooked

1,879

Survivors saved (from dying state/hook) in endgame

49

Knocked (In dying state) survivors healed

191

Survivors healed that come to you first

174

Protection hits for unhooked survivors

164

Protection hits for carried survivors

47

Survivors saved using pallet

2

Survivors affected with boon totems

3,895

Survivors affected with speed boost

0

Recovered from dying state

192

Take a hit with the Endurance status effect

115

Survivors healed in the Basement

2

Heals completed after all generators have been completed

208

Safe unhooks while broken

15

Protection hits during End Game

68

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

309

Items depleted

271

Repaired generators

2,169

Repaired damaged generators

939

Successful skill checks

32,133

Exit gates opened

230

Hex totems cleansed

84

Hex totems blessed

0

Chests opened

29

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

59

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

116

Great skill checks while injured

739

Swap held Survivor items for new ones from chests (counts once per chest)

11

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

9,882

Finished repairs of generators while injured

298

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,837

Hits dodged by vaults

98

Basic attacks and projectiles dodged

2,619

Escapes after stunning killer using pallet

417

Escapes from killer gasp

44

Hooks sabotaged

35

Chases escaped after being injured in this chase

1,339

Chases lost by hiding in locker

8

Revealed killer aura

899

Unhooked yourself

12

Amount of screams

7,692

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,040

Blind killer using flashlight

235

Perform a fast vault within 3 seconds of getting hit

458

Pallet stun the Killer while holding a rare, common, or uncommon item

469

Trials where you've revealed or seen the Killer's aura 11+ times

2,330

Escapes

Escapes

Total escapes

522

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

5

Escapes with new item

22

Escapes with somebody else item

11

Escapes being injured with for over half a match

40

Escapes while being downed at most once

334

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

462

Escapes healthy or injured through hatch

26

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

294

Obsessions sacrificed

54

Kills (Memento mories)

78

Kills (Memento mories) or sacrifices after last generator

69

All survivors sacrificed or killed (Memento Mori) before the last generator

32

Hooks

Hooks

Different survivors hooked in basement

37

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

226

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

133

Generators damaged with Undetectable effect

78

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

3

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

108

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

4

Make unique survivors scream

539

Survivors hit with haste effect

77

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

29

Survivors downed next to a raised pallet

549

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

17

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

24

Survivors hit after they drop a pallet during chase

170

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

90

Killer vaults in chase

165

Survivors grabbed while performing a vault

6

Meters fallen

566

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

186

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

13

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

341

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

528

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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