Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

100,394,117

Max blood points amount spent on one character

7,249,325

Highest prestige level

8

Mystery boxes opened

59

Time played

358h 5m

Time played in last two weeks

5m

Blood points per hour

280,365

Estimated playtime per role

16% Survivor

Killer 84%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

3

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

373

Killer full load-out matches

358

Ultra rare offering burned

54

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 86%

36 / 42

Killer
Got 36 Left 6

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 047 fuzzy 74 321 210 737 340 1 384
66 048 Silence 74 316 740 9 351 1 226
66 049 othergalaxies 74 313 989 509 385 1 773
66 050 iluminist 74 310 480 1 373 39 261
66 051 dy245 74 306 484 565 449 1 552
66 052 Skenia 74 304 191 419 434 2 298
66 053 󠀡󠀡ꝹꞬꝈꝎⱿꝪЯ 74 301 106 1 647 1 379 3 576

Currently at

66 050 place

iluminist needs another

3 509 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

346

Obsessions healed

55

Survivors healed while you are injured

47

Survivors healed while rest are injured

189

Survivors unhooked

241

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

10

Survivors healed that come to you first

29

Protection hits for unhooked survivors

16

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

5,865

Survivors affected with speed boost

15

Recovered from dying state

36

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

2

Heals completed after all generators have been completed

8

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

52

Repaired generators

417

Repaired damaged generators

86

Successful skill checks

3,261

Exit gates opened

22

Hex totems cleansed

3

Hex totems blessed

1

Chests opened

26

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

39

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

11

Great skill checks while injured

20

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

148

Hits dodged by vaults

10

Basic attacks and projectiles dodged

587

Escapes after stunning killer using pallet

24

Escapes from killer gasp

2

Hooks sabotaged

0

Chases escaped after being injured in this chase

190

Chases lost by hiding in locker

0

Revealed killer aura

252

Unhooked yourself

1

Amount of screams

803

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

33

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

66

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

14

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

49

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

60

Escapes healthy or injured through hatch

3

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,798

Obsessions sacrificed

381

Kills (Memento mories)

193

Kills (Memento mories) or sacrifices after last generator

335

All survivors sacrificed or killed (Memento Mori) before the last generator

239

Hooks

Hooks

Different survivors hooked in basement

258

Basement trees (3 or 4 survivors hooked in basement in this same time)

46

Survivors hooked while all remaining were injured

245

Survivors hooked before single generator was repaired

757

Survivors hooked in endgame

179

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

953

Generators damaged with Undetectable effect

257

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

5

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

559

Survivors injured while in the basement

73

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

122

Oblivious effect applied

459

Survivors with Exposed effect downed

281

Survivors downed while carrying another survivor

30

Make unique survivors scream

2,793

Survivors hit with haste effect

1,279

Injure or down survivors who are Hindered

48

Survivors that holding Special Item hit

271

Survivors downed next to a raised pallet

2,625

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

224

Hatches closed

178

Survivors hit after they drop a pallet during chase

1,094

Survivors hit while carrying another survivor

95

Survivors detected using killer instinct

2,361

Killer vaults in chase

697

Survivors grabbed while performing a vault

10

Meters fallen

1,044

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

49

Uncloak attacks (The Wraith)

326

Blink attacks (The Nurse)

34

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

25

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

64

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

1,514

Survivors put to sleep (The Nightmare)

14

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

146

Survivors hit with Lethal Rush (The Blight)

189

Max Lacerations dealt (The Trickster)

69

Survivors with Broken effect downed

20

Condemned survivors (The Onryō)

595

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

85

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

61

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

13

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

137

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

108

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

124

Survivors downed while having max Sickness (The Plague)

40

Marked survivors downed (The Ghostface)

164

Survivors downed with Demon Fury (The Oni)

92

Survivors downed while speared (The Deathslinger)

71

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

100

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

51

Down survivor you recently teleported to (The Singularity)

88

Down survivor using UVX (The Unknown)

43

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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