Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

56,509,249

Max blood points amount spent on one character

7,270,000

Highest prestige level

35

Mystery boxes opened

28

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

80

Survivor full load-out matches

413

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

108

Killer full load-out matches

106

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 298 Toyota Auris 38 502 782 3 932 35 161
88 299 zhemorganman 38 500 691 132 376 1 493
88 300 Wintër Føx 38 499 499 557 75 302
88 301 Lil Boorgir 38 498 757 648 223 1 195
88 302 Cosmic 38 496 165 1 199 330 1 211
88 303 TAV.Whisky 38 492 215 565 211 1 023
88 304 MilX 38 492 110 83 153 647

Currently at

88 301 place

Lil Boorgir needs another

742 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,192

Obsessions healed

226

Survivors healed while you are injured

267

Survivors healed while rest are injured

627

Survivors unhooked

1,137

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

86

Survivors healed that come to you first

136

Protection hits for unhooked survivors

48

Protection hits for carried survivors

8

Survivors saved using pallet

0

Survivors affected with boon totems

1,377

Survivors affected with speed boost

157

Recovered from dying state

88

Take a hit with the Endurance status effect

83

Survivors healed in the Basement

3

Heals completed after all generators have been completed

92

Safe unhooks while broken

28

Protection hits during End Game

26

Objective actions

Objective actions

Items depleted

249

Repaired generators

1,677

Repaired damaged generators

512

Successful skill checks

18,522

Exit gates opened

145

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

148

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

101

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

63

Great skill checks while injured

446

Swap held Survivor items for new ones from chests (counts once per chest)

58

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,408

Finished repairs of generators while injured

195

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,001

Hits dodged by vaults

110

Basic attacks and projectiles dodged

1,614

Escapes after stunning killer using pallet

200

Escapes from killer gasp

36

Hooks sabotaged

8

Chases escaped after being injured in this chase

671

Chases lost by hiding in locker

17

Revealed killer aura

971

Unhooked yourself

11

Amount of screams

3,941

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,280

Blind killer using flashlight

320

Perform a fast vault within 3 seconds of getting hit

328

Pallet stun the Killer while holding a rare, common, or uncommon item

233

Trials where you've revealed or seen the Killer's aura 11+ times

3,291

Escapes

Escapes

Total escapes

312

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

0

Escapes with new item

31

Escapes with somebody else item

1

Escapes being injured with for over half a match

32

Escapes while being downed at most once

203

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

278

Escapes healthy or injured through hatch

18

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

708

Obsessions sacrificed

136

Kills (Memento mories)

113

Kills (Memento mories) or sacrifices after last generator

145

All survivors sacrificed or killed (Memento Mori) before the last generator

51

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

119

Survivors hooked before single generator was repaired

223

Survivors hooked in endgame

71

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

170

Generators damaged with Undetectable effect

155

Survivors grabbed while repairing a generator

61

Survivors grabbed while cleansing a totem

4

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

368

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

130

Oblivious effect applied

376

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

10

Make unique survivors scream

1,258

Survivors hit with haste effect

133

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

931

Survivors downed in Exit Gate

34

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

80

Hatches closed

64

Survivors hit after they drop a pallet during chase

249

Survivors hit while carrying another survivor

35

Survivors detected using killer instinct

489

Killer vaults in chase

95

Survivors grabbed while performing a vault

26

Meters fallen

1,538

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

37

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

248

Matches finished with one or more Hex totems remaining

38

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

761

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

127

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

17

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

415

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

12

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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