Overall statistics
Account overall
Total blood points earned
45,785,462
Max blood points amount spent on one character
3,230,000
Highest prestige level
15
Mystery boxes opened
298
Time played
398h 33m
Time played in last two weeks
0m
Blood points per hour
114,880
Estimated playtime per role
79% Survivor
Killer 21%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
62
Survivor full load-out matches
78
Ultra rare addon warded without a protection ward
7
Ash IV
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
43
Killer full load-out matches
37
Ultra rare offering burned
3
Ash IV
0 / 42
KillerLeaderboards
Currently at
89 410 place
Jeremy Fragrance needs another
1 007 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
948
Obsessions healed
217
Survivors healed while you are injured
240
Survivors healed while rest are injured
369
Survivors unhooked
1,038
Survivors saved (from dying state/hook) in endgame
23
Knocked (In dying state) survivors healed
137
Survivors healed that come to you first
105
Protection hits for unhooked survivors
121
Protection hits for carried survivors
53
Survivors saved using pallet
8
Survivors affected with boon totems
5,649
Survivors affected with speed boost
77
Recovered from dying state
43
Take a hit with the Endurance status effect
35
Survivors healed in the Basement
10
Heals completed after all generators have been completed
11
Safe unhooks while broken
11
Protection hits during End Game
2
Objective actions
Items depleted
201
Repaired generators
1,446
Repaired damaged generators
398
Successful skill checks
19,983
Exit gates opened
156
Hex totems cleansed
52
Hex totems blessed
1
Chests opened
208
Chests opened in basement
3
Escapes when playing without any perk and repaired generator(s)
10
Matches with 300+ seconds of repairing generators
2
Matches in that picked up and used special item
23
Great skill checks while injured
50
Swap held Survivor items for new ones from chests (counts once per chest)
7
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
17
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
1,377
Hits dodged by vaults
183
Basic attacks and projectiles dodged
2,465
Escapes after stunning killer using pallet
283
Escapes from killer gasp
71
Hooks sabotaged
33
Chases escaped after being injured in this chase
719
Chases lost by hiding in locker
3
Revealed killer aura
17
Unhooked yourself
12
Amount of screams
1,193
Reveal the Killer's aura for a total of 60 seconds in a single trial
60
Blind killer using flashlight
105
Perform a fast vault within 3 seconds of getting hit
55
Pallet stun the Killer while holding a rare, common, or uncommon item
23
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
342
Escapes crawling (In dying state) through exit gates
22
Escapes through hatch
33
Escapes through hatch crawling (In dying state)
5
Escapes with new item
65
Escapes with somebody else item
1
Escapes being injured with for over half a match
44
Escapes while being downed at most once
171
Escapes after unhooked yourself
2
Escapes as obsession without getting a hit as last survivor
3
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
287
Escapes healthy or injured through hatch
28
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
4
Campbell's Chapel (Upstairs Main Building)
5
Family Residence (Main Building)
3
Sanctum of Wrath (Upstairs on Shrine)
2
Mother's Dwelling (Upstairs Cottage)
1
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
2
The Game (Bathroom)
2
Mount Ormond Resort (Chalet/Main Building)
1
Dead Dawg Saloon (Upstairs Saloon)
8
Treatment Theatre (Operation Theatre)
1
Midwich Elementary School
4
Raccoon City Police Station (1st Floor Main Hall)
4
Eyrie of Crows (Inside Eyrie)
2
Garden of Joy (Upstairs Main Building)
5
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
3
Killer statistics
Kills
Hooks
302
Obsessions sacrificed
71
Kills (Memento mories)
10
Kills (Memento mories) or sacrifices after last generator
69
All survivors sacrificed or killed (Memento Mori) before the last generator
40
Hooks
Different survivors hooked in basement
31
Basement trees (3 or 4 survivors hooked in basement in this same time)
5
Survivors hooked while all remaining were injured
29
Survivors hooked before single generator was repaired
122
Survivors hooked in endgame
37
Territory protection
Generators damaged with at least one survivor hooked
124
Generators damaged with Undetectable effect
57
Survivors grabbed while repairing a generator
19
Survivors grabbed while cleansing a totem
0
Generators protection
70% Protected
Unprotected 30%
Hit survivors with a basic attack while you are Undetectable
5
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
92
Oblivious effect applied
184
Survivors with Exposed effect downed
118
Survivors downed while carrying another survivor
18
Make unique survivors scream
80
Survivors hit with haste effect
15
Injure or down survivors who are Hindered
4
Survivors that holding Special Item hit
7
Survivors downed next to a raised pallet
305
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
12
Hatches closed
28
Survivors hit after they drop a pallet during chase
171
Survivors hit while carrying another survivor
34
Survivors detected using killer instinct
253
Killer vaults in chase
74
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
7
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
27
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
7
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
22
Survivors put to sleep (The Nightmare)
149
Reverse bear-traps put on survivors (The Pig)
4
Survivors sent to Cage of Atonement (The Executioner)
3
Survivors hit with Lethal Rush (The Blight)
3
Max Lacerations dealt (The Trickster)
26
Survivors with Broken effect downed
62
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
42
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
4
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
17
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
8
Deep wounded survivors downed (The Legion)
5
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
55
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
2
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
4
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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