Total blood points earned

455,664,863

Max blood points amount spent on one character

37,118,944

Time played

2786h 47m

Time played in last two weeks

21h 1m

Blood points per hour

163,509

Estimated playtime per role

88% Survivor

Killer 12%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

442

Survivor full load-out matches

2,130

Ultra rare addon warded without a protection ward

62

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

47

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
20 387 Massaya 455 692 354 2 528 2 242 8 654
20 388 natalie scatorccio 455 684 392 2 685 1 388 6 832
20 389 LUCKI 455 678 365 3 527 4 106 18 339
20 390 misfit 455 664 863 1 079 2 183 10 121
20 391 His Giorno <3 455 651 428 3 308 1 239 4 454
20 392 CLUTCH4T 455 639 301 5 245 3 500 12 776
20 393 Maych 455 625 415 7 834 1 198 5 347

Currently at

20 390 place

misfit needs another

13 502 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,930

Obsessions healed

1,733

Survivors healed while you are injured

1,732

Survivors healed while rest are injured

3,223

Survivors unhooked

9,108

Survivors saved (from dying state/hook) in endgame

103

Knocked (In dying state) survivors healed

778

Survivors healed that come to you first

733

Protection hits for unhooked survivors

913

Protection hits for carried survivors

126

Survivors saved using pallet

25

Survivors affected with boon totems

19,411

Survivors affected with speed boost

142

Recovered from dying state

755

Take a hit with the Endurance status effect

624

Survivors healed in the Basement

143

Heals completed after all generators have been completed

236

Safe unhooks while broken

22

Protection hits during End Game

58

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,139

Items depleted

2,607

Repaired generators

10,121

Repaired damaged generators

3,875

Successful skill checks

106,273

Exit gates opened

925

Hex totems cleansed

521

Hex totems blessed

23

Chests opened

2,534

Chests opened in basement

306

Escapes when playing without any perk and repaired generator(s)

395

Matches with 300+ seconds of repairing generators

2,120

Matches in that picked up and used special item

802

Great skill checks while injured

3,069

Swap held Survivor items for new ones from chests (counts once per chest)

376

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

7,266

Finished repairs of generators while injured

170

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,835

Hits dodged by vaults

276

Basic attacks and projectiles dodged

7,614

Escapes after stunning killer using pallet

1,470

Escapes from killer gasp

268

Hooks sabotaged

118

Chases escaped after being injured in this chase

3,038

Chases lost by hiding in locker

57

Revealed killer aura

9,344

Unhooked yourself

125

Amount of screams

24,478

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

16

Reveal the Killer's aura for a total of 60 seconds in a single trial

33,240

Blind killer using flashlight

182

Perform a fast vault within 3 seconds of getting hit

512

Pallet stun the Killer while holding a rare, common, or uncommon item

411

Trials where you've revealed or seen the Killer's aura 11+ times

7,047

Escapes

Escapes

Total escapes

2,183

Escapes crawling (In dying state) through exit gates

176

Escapes through hatch

314

Escapes through hatch crawling (In dying state)

45

Escapes with new item

735

Escapes with somebody else item

31

Escapes being injured with for over half a match

123

Escapes while being downed at most once

1,393

Escapes after unhooked yourself

33

Escapes as obsession without getting a hit as last survivor

24

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

1,693

Escapes healthy or injured through hatch

269

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

13

The Game (Bathroom)

23

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

31

Eyrie of Crows (Inside Eyrie)

23

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

16

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

13

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

52

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,079

Obsessions sacrificed

46

Kills (Memento mories)

47

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

23

Survivors hooked before single generator was repaired

91

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

95

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

44

Survivors grabbed while cleansing a totem

0

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

48

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

31

Survivors with Exposed effect downed

25

Survivors downed while carrying another survivor

37

Make unique survivors scream

313

Survivors hit with haste effect

76

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

61

Survivors downed next to a raised pallet

258

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

41

Survivors hit after they drop a pallet during chase

107

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

50

Killer vaults in chase

53

Survivors grabbed while performing a vault

3

Meters fallen

1,138

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

82

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

319

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

24

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

49

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

31

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

47

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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