Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

111,161,566

Max blood points amount spent on one character

15,270,000

Highest prestige level

75

Mystery boxes opened

46

Time played

487h 38m

Time played in last two weeks

5h 49m

Blood points per hour

227,961

Estimated playtime per role

14% Survivor

Killer 86%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

17

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

609

Killer full load-out matches

585

Ultra rare offering burned

17

Killer rank
Silver III

Silver III

3 / 5 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 517 Cosmiciller |TTV 32 276 540 1 192 291 1 074
87 518 t.tv/izanagyo 32 276 196 706 16 98
87 519 Noryg 32 270 758 1 101 473 2 398
87 520 The Deadbeat 32 261 682 936 19 142
87 521 Kaitsee 32 260 987 0 194 998
87 522 SUSIE 32 258 403 1 221 48 187
87 523 ÉL ÑËGRÖ 32 255 701 1 186 198 767

Currently at

87 520 place

The Deadbeat needs another

9 076 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

393

Obsessions healed

108

Survivors healed while you are injured

119

Survivors healed while rest are injured

176

Survivors unhooked

340

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

33

Survivors healed that come to you first

41

Protection hits for unhooked survivors

55

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

2,177

Survivors affected with speed boost

1

Recovered from dying state

50

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

4

Heals completed after all generators have been completed

37

Safe unhooks while broken

0

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

78

Repaired generators

446

Repaired damaged generators

144

Successful skill checks

5,842

Exit gates opened

23

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

34

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

34

Great skill checks while injured

103

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,861

Finished repairs of generators while injured

69

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

254

Hits dodged by vaults

21

Basic attacks and projectiles dodged

356

Escapes after stunning killer using pallet

60

Escapes from killer gasp

7

Hooks sabotaged

5

Chases escaped after being injured in this chase

242

Chases lost by hiding in locker

1

Revealed killer aura

874

Unhooked yourself

2

Amount of screams

1,579

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,340

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

75

Pallet stun the Killer while holding a rare, common, or uncommon item

32

Trials where you've revealed or seen the Killer's aura 11+ times

1,509

Escapes

Escapes

Total escapes

64

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

1

Escapes with new item

8

Escapes with somebody else item

0

Escapes being injured with for over half a match

7

Escapes while being downed at most once

42

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

60

Escapes healthy or injured through hatch

1

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,153

Obsessions sacrificed

498

Kills (Memento mories)

568

Kills (Memento mories) or sacrifices after last generator

771

All survivors sacrificed or killed (Memento Mori) before the last generator

152

Hooks

Hooks

Different survivors hooked in basement

226

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

204

Survivors hooked before single generator was repaired

1,177

Survivors hooked in endgame

333

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,735

Generators damaged with Undetectable effect

546

Survivors grabbed while repairing a generator

125

Survivors grabbed while cleansing a totem

5

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

2,616

Survivors injured while in the basement

46

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4,369

Oblivious effect applied

13,856

Survivors with Exposed effect downed

657

Survivors downed while carrying another survivor

73

Make unique survivors scream

4,172

Survivors hit with haste effect

496

Injure or down survivors who are Hindered

1,953

Survivors that holding Special Item hit

338

Survivors downed next to a raised pallet

4,012

Survivors downed in Exit Gate

159

Survivors downed withit 30 seconds of breaking pallet or wall

40

Preventing escape

Preventing escape

Survivors grabbed from locker

274

Hatches closed

146

Survivors hit after they drop a pallet during chase

3,167

Survivors hit while carrying another survivor

223

Survivors detected using killer instinct

5,141

Killer vaults in chase

912

Survivors grabbed while performing a vault

80

Meters fallen

7,999

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

428

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,381

Matches finished with one or more Hex totems remaining

116

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

24

Survivors put to sleep (The Nightmare)

12,154

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

112

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

592

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

6

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

17

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

321

Survivors downed with Dire Crows (The Artist)

95

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

12

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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