Steam avatar

Maleku

76561199092911098

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

122,240,435

Max blood points amount spent on one character

11,829,984

Highest prestige level

70

Mystery boxes opened

382

Time played

1039h 45m

Time played in last two weeks

10h 12m

Blood points per hour

117,567

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

243

Survivor full load-out matches

264

Ultra rare addon warded without a protection ward

57

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

77

Killer full load-out matches

55

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 453 Kn1fe 38 550 880 257 87 458
90 454 Kosuke Kurumizawa 38 549 539 367 105 523
90 455 Anti-KontrRasBedka 38 548 762 654 158 667
90 456 Maleku 38 540 670 295 308 1 624
90 457 sssssss 38 539 125 816 160 787
90 458 Seypher 38 537 220 695 274 1 100
90 459 salt snuff 38 534 688 950 82 389

Currently at

90 456 place

Maleku needs another

8 092 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,120

Obsessions healed

868

Survivors healed while you are injured

842

Survivors healed while rest are injured

1,319

Survivors unhooked

4,077

Survivors saved (from dying state/hook) in endgame

130

Knocked (In dying state) survivors healed

435

Survivors healed that come to you first

338

Protection hits for unhooked survivors

308

Protection hits for carried survivors

107

Survivors saved using pallet

9

Survivors affected with boon totems

10,732

Survivors affected with speed boost

23

Recovered from dying state

104

Take a hit with the Endurance status effect

90

Survivors healed in the Basement

15

Heals completed after all generators have been completed

116

Safe unhooks while broken

7

Protection hits during End Game

39

Objective actions

Objective actions

Items depleted

657

Repaired generators

4,173

Repaired damaged generators

3,493

Successful skill checks

49,305

Exit gates opened

362

Hex totems cleansed

149

Hex totems blessed

3

Chests opened

1,086

Chests opened in basement

52

Escapes when playing without any perk and repaired generator(s)

91

Matches with 300+ seconds of repairing generators

2,104

Matches in that picked up and used special item

110

Great skill checks while injured

445

Swap held Survivor items for new ones from chests (counts once per chest)

31

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,711

Finished repairs of generators while injured

86

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,642

Hits dodged by vaults

297

Basic attacks and projectiles dodged

4,488

Escapes after stunning killer using pallet

781

Escapes from killer gasp

130

Hooks sabotaged

188

Chases escaped after being injured in this chase

1,983

Chases lost by hiding in locker

7

Revealed killer aura

3,085

Unhooked yourself

21

Amount of screams

5,630

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

95

Perform a fast vault within 3 seconds of getting hit

212

Pallet stun the Killer while holding a rare, common, or uncommon item

298

Trials where you've revealed or seen the Killer's aura 11+ times

2,201

Escapes

Escapes

Total escapes

799

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

92

Escapes through hatch crawling (In dying state)

16

Escapes with new item

301

Escapes with somebody else item

18

Escapes being injured with for over half a match

54

Escapes while being downed at most once

398

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

647

Escapes healthy or injured through hatch

76

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

8

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

416

Obsessions sacrificed

94

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

90

All survivors sacrificed or killed (Memento Mori) before the last generator

44

Hooks

Hooks

Different survivors hooked in basement

50

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

39

Survivors hooked before single generator was repaired

197

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

340

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

2

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

110

Survivors downed while carrying another survivor

4

Make unique survivors scream

323

Survivors hit with haste effect

210

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

463

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

37

Survivors hit after they drop a pallet during chase

233

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

205

Killer vaults in chase

145

Survivors grabbed while performing a vault

0

Meters fallen

19

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

155

Blink attacks (The Nurse)

15

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

56

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

58

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

494

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

43

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

39

Deep wounded survivors downed (The Legion)

29

Survivors downed while having max Sickness (The Plague)

91

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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