Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

125,792,985

Max blood points amount spent on one character

15,139,998

Highest prestige level

11

Mystery boxes opened

628

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

73

Survivor full load-out matches

709

Ultra rare addon warded without a protection ward

41

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

314

Killer full load-out matches

709

Ultra rare offering burned

84

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 403 jac² 93 789 363 1 268 124 420
68 404 Dead By Snu Snu 93 788 198 1 227 478 2 022
68 405 Marmar103 93 784 009 1 345 195 1 001
68 406 Electrolux 93 782 196 1 447 284 1 452
68 407 meOK 93 778 590 2 459 318 1 190
68 408 cooler Helikopter 93 778 410 1 173 228 1 041
68 409 Epic 93 774 125 480 342 1 025

Currently at

68 406 place

Electrolux needs another

1 813 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,447

Obsessions healed

327

Survivors healed while you are injured

387

Survivors healed while rest are injured

485

Survivors unhooked

1,501

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

368

Survivors healed that come to you first

124

Protection hits for unhooked survivors

159

Protection hits for carried survivors

82

Survivors saved using pallet

7

Survivors affected with boon totems

6,860

Survivors affected with speed boost

8

Recovered from dying state

256

Take a hit with the Endurance status effect

268

Survivors healed in the Basement

1

Heals completed after all generators have been completed

8

Safe unhooks while broken

0

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

299

Repaired generators

1,687

Repaired damaged generators

1,444

Successful skill checks

11,655

Exit gates opened

167

Hex totems cleansed

59

Hex totems blessed

0

Chests opened

51

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

121

Great skill checks while injured

313

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

444

Finished repairs of generators while injured

20

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,722

Hits dodged by vaults

129

Basic attacks and projectiles dodged

2,675

Escapes after stunning killer using pallet

296

Escapes from killer gasp

73

Hooks sabotaged

169

Chases escaped after being injured in this chase

1,127

Chases lost by hiding in locker

2

Revealed killer aura

337

Unhooked yourself

11

Amount of screams

7,457

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

16

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

327

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

3

Escapes with new item

28

Escapes with somebody else item

10

Escapes being injured with for over half a match

44

Escapes while being downed at most once

221

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

280

Escapes healthy or injured through hatch

14

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

0

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,661

Obsessions sacrificed

420

Kills (Memento mories)

239

Kills (Memento mories) or sacrifices after last generator

394

All survivors sacrificed or killed (Memento Mori) before the last generator

215

Hooks

Hooks

Different survivors hooked in basement

198

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

129

Survivors hooked before single generator was repaired

930

Survivors hooked in endgame

205

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,169

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

99

Survivors grabbed while cleansing a totem

9

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

240

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

215

Oblivious effect applied

788

Survivors with Exposed effect downed

572

Survivors downed while carrying another survivor

99

Make unique survivors scream

2,750

Survivors hit with haste effect

672

Injure or down survivors who are Hindered

341

Survivors that holding Special Item hit

375

Survivors downed next to a raised pallet

2,202

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

190

Hatches closed

162

Survivors hit after they drop a pallet during chase

1,494

Survivors hit while carrying another survivor

255

Survivors detected using killer instinct

1,196

Killer vaults in chase

1,077

Survivors grabbed while performing a vault

3

Meters fallen

209

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

33

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

88

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

193

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

47

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

820

Survivors put to sleep (The Nightmare)

245

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

39

Survivors hit with Lethal Rush (The Blight)

268

Max Lacerations dealt (The Trickster)

29

Survivors with Broken effect downed

301

Condemned survivors (The Onryō)

267

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

19

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

135

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

20

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

38

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5,786

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

41

Intoxicated survivors downed (The Clown)

120

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

83

Marked survivors downed (The Ghostface)

47

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

120

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

135

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

57

Down survivor you recently teleported to (The Singularity)

72

Down survivor using UVX (The Unknown)

28

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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