Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

15,536,983

Max blood points amount spent on one character

1,864,000

Highest prestige level

15

Mystery boxes opened

44

Time played

107h 2m

Time played in last two weeks

20m

Blood points per hour

145,160

Estimated playtime per role

78% Survivor

Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

32

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

21

Killer full load-out matches

2

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 216 michael phelps 15 536 983 101 100 444
110 217 никогда не смурфлю 4 726 948 106 96 384
110 218 CristoIsABot 4 725 599 48 33 173
110 219 bwom 4 724 682 15 96 485
110 220 Slug "borl" Johnny 4 723 733 0 83 370
110 221 jacktater05 4 721 394 0 39 140
110 222 Soarer9 4 721 299 60 10 48

Currently at

110 219 place

bwom needs another

917 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

289

Obsessions healed

54

Survivors healed while you are injured

73

Survivors healed while rest are injured

122

Survivors unhooked

394

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

33

Survivors healed that come to you first

30

Protection hits for unhooked survivors

19

Protection hits for carried survivors

8

Survivors saved using pallet

0

Survivors affected with boon totems

439

Survivors affected with speed boost

16

Recovered from dying state

18

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

1

Heals completed after all generators have been completed

22

Safe unhooks while broken

4

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

54

Repaired generators

444

Repaired damaged generators

242

Successful skill checks

4,781

Exit gates opened

43

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

43

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

28

Great skill checks while injured

135

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,135

Finished repairs of generators while injured

60

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

405

Hits dodged by vaults

38

Basic attacks and projectiles dodged

845

Escapes after stunning killer using pallet

122

Escapes from killer gasp

11

Hooks sabotaged

8

Chases escaped after being injured in this chase

235

Chases lost by hiding in locker

9

Revealed killer aura

148

Unhooked yourself

4

Amount of screams

1,058

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

77

Perform a fast vault within 3 seconds of getting hit

65

Pallet stun the Killer while holding a rare, common, or uncommon item

55

Trials where you've revealed or seen the Killer's aura 11+ times

908

Escapes

Escapes

Total escapes

100

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

1

Escapes with new item

19

Escapes with somebody else item

2

Escapes being injured with for over half a match

15

Escapes while being downed at most once

65

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

92

Escapes healthy or injured through hatch

4

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

101

Obsessions sacrificed

21

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

31

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

7

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

38

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

34

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

39% Protected

Unprotected 61%

Hit survivors with a basic attack while you are Undetectable

10

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

54

Oblivious effect applied

150

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

2

Make unique survivors scream

175

Survivors hit with haste effect

18

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

142

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

8

Survivors hit after they drop a pallet during chase

88

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

73

Killer vaults in chase

80

Survivors grabbed while performing a vault

2

Meters fallen

251

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

51

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

48

Survivors put to sleep (The Nightmare)

110

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

112

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

26

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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