Overall statistics
Account overall
Total blood points earned
604,646,337
Max blood points amount spent on one character
33,895,376
Highest prestige level
100
Mystery boxes opened
2,354
Time played
2611h 22m
Time played in last two weeks
30h 34m
Blood points per hour
231,544
Estimated playtime per role
93% Survivor
Killer 7%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
702
Survivor full load-out matches
6,019
Ultra rare addon warded without a protection ward
1,188
Iridescent I
19 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
142
Killer full load-out matches
236
Ultra rare offering burned
30
Ash IV
3 / 42
KillerLeaderboards
Currently at
17 969 place
Mike Ehrmantraut needs another
2 045 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
10,609
Obsessions healed
2,569
Survivors healed while you are injured
2,981
Survivors healed while rest are injured
3,873
Survivors unhooked
12,744
Survivors saved (from dying state/hook) in endgame
513
Knocked (In dying state) survivors healed
2,323
Survivors healed that come to you first
966
Protection hits for unhooked survivors
1,197
Protection hits for carried survivors
555
Survivors saved using pallet
217
Survivors affected with boon totems
28,674
Survivors affected with speed boost
168
Recovered from dying state
1,919
Take a hit with the Endurance status effect
1,252
Survivors healed in the Basement
125
Heals completed after all generators have been completed
429
Safe unhooks while broken
25
Protection hits during End Game
231
Objective actions
Items depleted
4,927
Repaired generators
12,415
Repaired damaged generators
5,574
Successful skill checks
183,624
Exit gates opened
1,319
Hex totems cleansed
608
Hex totems blessed
16
Chests opened
1,697
Chests opened in basement
452
Escapes when playing without any perk and repaired generator(s)
48
Matches with 300+ seconds of repairing generators
621
Matches in that picked up and used special item
2,139
Great skill checks while injured
7,358
Swap held Survivor items for new ones from chests (counts once per chest)
124
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
6,748
Finished repairs of generators while injured
393
Chests opened with a key
1
Boldness actions
Vaults in chase
13,653
Hits dodged by vaults
1,154
Basic attacks and projectiles dodged
23,180
Escapes after stunning killer using pallet
2,779
Escapes from killer gasp
410
Hooks sabotaged
379
Chases escaped after being injured in this chase
7,321
Chases lost by hiding in locker
160
Revealed killer aura
4,926
Unhooked yourself
196
Amount of screams
42,652
Reveal the Killer's aura for a total of 60 seconds in a single trial
6,780
Blind killer using flashlight
2,409
Perform a fast vault within 3 seconds of getting hit
1,352
Pallet stun the Killer while holding a rare, common, or uncommon item
1,291
Trials where you've revealed or seen the Killer's aura 11+ times
78
Escapes
Total escapes
3,088
Escapes crawling (In dying state) through exit gates
436
Escapes through hatch
189
Escapes through hatch crawling (In dying state)
34
Escapes with new item
432
Escapes with somebody else item
73
Escapes being injured with for over half a match
442
Escapes while being downed at most once
1,961
Escapes after unhooked yourself
64
Escapes as obsession without getting a hit as last survivor
13
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
4
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
2,463
Escapes healthy or injured through hatch
155
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
16
Escapes while broken
12
Escapes from maps
Disturbed Ward (Upstairs Main Building)
8
Campbell's Chapel (Upstairs Main Building)
25
Family Residence (Main Building)
28
Sanctum of Wrath (Upstairs on Shrine)
12
Mother's Dwelling (Upstairs Cottage)
13
Temple of Purgation (Main Building Basement)
18
The Pale Rose (Steamboat)
18
The Game (Bathroom)
33
Mount Ormond Resort (Chalet/Main Building)
30
Dead Dawg Saloon (Upstairs Saloon)
29
Treatment Theatre (Operation Theatre)
54
Midwich Elementary School
30
Raccoon City Police Station (1st Floor Main Hall)
45
Eyrie of Crows (Inside Eyrie)
24
Garden of Joy (Upstairs Main Building)
15
Shattered Square (Upstairs Main Building)
11
Shelter Woods (by Command Centre)
13
Toba Landing repair (Upstairs Main Building)
13
Nostromo Wreckage (Mess Hall)
14
Greenville Square (Movie theatre)
10
Forgotten Ruins (Torture Room)
16
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
49
Killer statistics
Kills
Hooks
744
Obsessions sacrificed
177
Kills (Memento mories)
81
Kills (Memento mories) or sacrifices after last generator
212
All survivors sacrificed or killed (Memento Mori) before the last generator
80
Hooks
Different survivors hooked in basement
159
Basement trees (3 or 4 survivors hooked in basement in this same time)
22
Survivors hooked while all remaining were injured
68
Survivors hooked before single generator was repaired
425
Survivors hooked in endgame
118
Territory protection
Generators damaged with at least one survivor hooked
396
Generators damaged with Undetectable effect
52
Survivors grabbed while repairing a generator
80
Survivors grabbed while cleansing a totem
2
Generators protection
60% Protected
Unprotected 40%
Hit survivors with a basic attack while you are Undetectable
55
Survivors injured while in the basement
35
Downs and effects
Survivors with Oblivious effect downed
74
Oblivious effect applied
275
Survivors with Exposed effect downed
366
Survivors downed while carrying another survivor
57
Make unique survivors scream
513
Survivors hit with haste effect
115
Injure or down survivors who are Hindered
9
Survivors that holding Special Item hit
44
Survivors downed next to a raised pallet
1,001
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
66
Hatches closed
65
Survivors hit after they drop a pallet during chase
360
Survivors hit while carrying another survivor
128
Survivors detected using killer instinct
553
Killer vaults in chase
118
Survivors grabbed while performing a vault
4
Meters fallen
103
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
2
Uncloak attacks (The Wraith)
28
Blink attacks (The Nurse)
176
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
79
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
628
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
17
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
30
Max Lacerations dealt (The Trickster)
372
Survivors with Broken effect downed
4
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
6
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
106
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
114
Intoxicated survivors downed (The Clown)
1
Survivors downed after phase walk (The Spirit)
43
Deep wounded survivors downed (The Legion)
5
Survivors downed while having max Sickness (The Plague)
38
Marked survivors downed (The Ghostface)
88
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
11
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
153
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
4
Whip downs (The Krause)
0
Killer abilities chart
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