Total blood points earned

298,205,677

Max blood points amount spent on one character

41,526,961

Time played

1471h 43m

Time played in last two weeks

3m

Blood points per hour

202,624

Estimated playtime per role

34% Survivor

Killer 66%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

188

Survivor full load-out matches

1,215

Ultra rare addon warded without a protection ward

199

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

843

Killer full load-out matches

1,384

Ultra rare offering burned

44

Killer rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 662 PrinceAli 298 255 733 4 685 766 2 956
33 663 Whitebeard 298 250 784 3 242 731 3 711
33 664 brickluna 298 206 262 2 975 879 3 857
33 665 graap 298 205 677 3 764 596 2 409
33 666 tesla 298 198 903 4 010 2 244 7 374
33 667 Myisha 298 192 164 2 476 624 2 269
33 668 kferi_ 298 184 082 2 958 1 081 4 017

Currently at

33 665 place

graap needs another

585 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,486

Obsessions healed

599

Survivors healed while you are injured

499

Survivors healed while rest are injured

708

Survivors unhooked

2,410

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

375

Survivors healed that come to you first

188

Protection hits for unhooked survivors

169

Protection hits for carried survivors

177

Survivors saved using pallet

71

Survivors affected with boon totems

2,286

Survivors affected with speed boost

3

Recovered from dying state

199

Take a hit with the Endurance status effect

179

Survivors healed in the Basement

11

Heals completed after all generators have been completed

28

Safe unhooks while broken

7

Protection hits during End Game

15

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,910

Items depleted

449

Repaired generators

2,409

Repaired damaged generators

948

Successful skill checks

36,240

Exit gates opened

224

Hex totems cleansed

85

Hex totems blessed

1

Chests opened

335

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

124

Great skill checks while injured

794

Swap held Survivor items for new ones from chests (counts once per chest)

40

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,215

Finished repairs of generators while injured

31

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,660

Hits dodged by vaults

213

Basic attacks and projectiles dodged

5,995

Escapes after stunning killer using pallet

1,277

Escapes from killer gasp

112

Hooks sabotaged

447

Chases escaped after being injured in this chase

1,468

Chases lost by hiding in locker

3

Revealed killer aura

213

Unhooked yourself

31

Amount of screams

7,959

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

423

Perform a fast vault within 3 seconds of getting hit

245

Pallet stun the Killer while holding a rare, common, or uncommon item

395

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

596

Escapes crawling (In dying state) through exit gates

56

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

13

Escapes with new item

92

Escapes with somebody else item

17

Escapes being injured with for over half a match

43

Escapes while being downed at most once

351

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

494

Escapes healthy or injured through hatch

33

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,764

Obsessions sacrificed

929

Kills (Memento mories)

182

Kills (Memento mories) or sacrifices after last generator

1,084

All survivors sacrificed or killed (Memento Mori) before the last generator

439

Hooks

Hooks

Different survivors hooked in basement

380

Basement trees (3 or 4 survivors hooked in basement in this same time)

75

Survivors hooked while all remaining were injured

272

Survivors hooked before single generator was repaired

2,055

Survivors hooked in endgame

592

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,813

Generators damaged with Undetectable effect

226

Survivors grabbed while repairing a generator

79

Survivors grabbed while cleansing a totem

12

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

91

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

171

Oblivious effect applied

514

Survivors with Exposed effect downed

683

Survivors downed while carrying another survivor

145

Make unique survivors scream

4,630

Survivors hit with haste effect

1,786

Injure or down survivors who are Hindered

892

Survivors that holding Special Item hit

457

Survivors downed next to a raised pallet

4,406

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

43

Preventing escape

Preventing escape

Survivors grabbed from locker

211

Hatches closed

359

Survivors hit after they drop a pallet during chase

3,274

Survivors hit while carrying another survivor

457

Survivors detected using killer instinct

1,835

Killer vaults in chase

2,531

Survivors grabbed while performing a vault

10

Meters fallen

1,404

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

740

Blink attacks (The Nurse)

554

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

172

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

50

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

116

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

2,980

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

58

Survivors sent to Cage of Atonement (The Executioner)

29

Survivors hit with Lethal Rush (The Blight)

8,350

Max Lacerations dealt (The Trickster)

383

Survivors with Broken effect downed

238

Condemned survivors (The Onryō)

913

Slams of one Survivor into another (The Mastermind)

26

Damage Survivor pursued by a Guard (The Knight)

39

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

104

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

160

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

16

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12,485

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

220

Intoxicated survivors downed (The Clown)

85

Survivors downed after phase walk (The Spirit)

204

Deep wounded survivors downed (The Legion)

117

Survivors downed while having max Sickness (The Plague)

134

Marked survivors downed (The Ghostface)

44

Survivors downed with Demon Fury (The Oni)

71

Survivors downed while speared (The Deathslinger)

87

Survivors downed with Victor clinging (The Twins)

16

Survivors downed while contaminated (The Nemesis)

108

Survivors downed with Dire Crows (The Artist)

26

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

52

Down survivor using UVX (The Unknown)

46

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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