Total blood points earned

149,698,942

Max blood points amount spent on one character

10,642,577

Time played

716h 15m

Time played in last two weeks

0m

Blood points per hour

209,004

Estimated playtime per role

60% Survivor

Killer 40%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

90

Survivor full load-out matches

231

Ultra rare addon warded without a protection ward

39

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

447

Killer full load-out matches

508

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 320 Light Yagami 149 707 584 416 669 3 370
56 321 Lyshenko Old 149 706 961 874 684 3 436
56 322 枯魔练习生 149 703 785 3 994 255 1 071
56 323 Demian 149 698 942 814 365 1 513
56 324 Ibbe 149 698 460 1 647 284 1 325
56 325 ydinkiN 149 690 914 1 254 725 2 699
56 326 Root4AF 149 690 650 1 077 684 3 261

Currently at

56 323 place

Demian needs another

4 843 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,025

Obsessions healed

233

Survivors healed while you are injured

258

Survivors healed while rest are injured

362

Survivors unhooked

1,325

Survivors saved (from dying state/hook) in endgame

69

Knocked (In dying state) survivors healed

193

Survivors healed that come to you first

67

Protection hits for unhooked survivors

113

Protection hits for carried survivors

32

Survivors saved using pallet

4

Survivors affected with boon totems

6,225

Survivors affected with speed boost

45

Recovered from dying state

66

Take a hit with the Endurance status effect

76

Survivors healed in the Basement

11

Heals completed after all generators have been completed

70

Safe unhooks while broken

8

Protection hits during End Game

22

Objective actions

Objective actions

Highest prestige level

23

Mystery boxes opened

256

Items depleted

230

Repaired generators

1,513

Repaired damaged generators

644

Successful skill checks

15,662

Exit gates opened

137

Hex totems cleansed

53

Hex totems blessed

3

Chests opened

94

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

59

Great skill checks while injured

354

Swap held Survivor items for new ones from chests (counts once per chest)

10

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,269

Finished repairs of generators while injured

45

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,928

Hits dodged by vaults

175

Basic attacks and projectiles dodged

2,667

Escapes after stunning killer using pallet

332

Escapes from killer gasp

22

Hooks sabotaged

17

Chases escaped after being injured in this chase

590

Chases lost by hiding in locker

1

Revealed killer aura

611

Unhooked yourself

7

Amount of screams

3,674

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

124

Perform a fast vault within 3 seconds of getting hit

170

Pallet stun the Killer while holding a rare, common, or uncommon item

191

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

365

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

6

Escapes with new item

62

Escapes with somebody else item

8

Escapes being injured with for over half a match

33

Escapes while being downed at most once

217

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

304

Escapes healthy or injured through hatch

16

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

814

Obsessions sacrificed

482

Kills (Memento mories)

157

Kills (Memento mories) or sacrifices after last generator

422

All survivors sacrificed or killed (Memento Mori) before the last generator

182

Hooks

Hooks

Different survivors hooked in basement

424

Basement trees (3 or 4 survivors hooked in basement in this same time)

107

Survivors hooked while all remaining were injured

193

Survivors hooked before single generator was repaired

951

Survivors hooked in endgame

211

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

756

Generators damaged with Undetectable effect

53

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

11

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

205

Survivors injured while in the basement

113

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

75

Survivors with Exposed effect downed

311

Survivors downed while carrying another survivor

69

Make unique survivors scream

1,906

Survivors hit with haste effect

254

Injure or down survivors who are Hindered

26

Survivors that holding Special Item hit

287

Survivors downed next to a raised pallet

2,357

Survivors downed in Exit Gate

31

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

138

Hatches closed

118

Survivors hit after they drop a pallet during chase

1,411

Survivors hit while carrying another survivor

213

Survivors detected using killer instinct

1,513

Killer vaults in chase

361

Survivors grabbed while performing a vault

32

Meters fallen

3,283

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

323

Blink attacks (The Nurse)

1,713

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

72

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

93

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,111

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1,881

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

35

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

18

Survivors hit during Tail attack (The Xenomorph)

213

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

45

Damage Survivor pursued by a Guard (The First)

26

Perfectly times grab attacks (The Ghoul)

8

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

102

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

275

Intoxicated survivors downed (The Clown)

89

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

22

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

327

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

55

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

457

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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