Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,036,478

Max blood points amount spent on one character

3,368,348

Highest prestige level

2

Mystery boxes opened

43

Time played

225h 43m

Time played in last two weeks

1h 38m

Blood points per hour

261,551

Estimated playtime per role

32% Survivor

Killer 68%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

186

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

213

Killer full load-out matches

215

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 168 riwer 30 969 132 481 104 405
94 169 Faded 30 966 599 1 321 310 1 455
94 170 Folkistan Oni 30 964 439 435 95 323
94 171 DanjaSan 30 963 414 551 93 420
94 172 Barqunie 30 962 825 91 181 774
94 173 BIG M IN DA BUILDING 30 962 275 275 124 434
94 174 DannyBannany 30 961 205 305 254 1 266

Currently at

94 171 place

DanjaSan needs another

1 025 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

442

Obsessions healed

112

Survivors healed while you are injured

93

Survivors healed while rest are injured

151

Survivors unhooked

524

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

42

Survivors healed that come to you first

60

Protection hits for unhooked survivors

29

Protection hits for carried survivors

23

Survivors saved using pallet

2

Survivors affected with boon totems

1,718

Survivors affected with speed boost

0

Recovered from dying state

36

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

7

Heals completed after all generators have been completed

6

Safe unhooks while broken

2

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

158

Repaired generators

583

Repaired damaged generators

274

Successful skill checks

9,074

Exit gates opened

60

Hex totems cleansed

20

Hex totems blessed

2

Chests opened

55

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

43

Great skill checks while injured

139

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

471

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

535

Hits dodged by vaults

41

Basic attacks and projectiles dodged

853

Escapes after stunning killer using pallet

141

Escapes from killer gasp

12

Hooks sabotaged

17

Chases escaped after being injured in this chase

323

Chases lost by hiding in locker

19

Revealed killer aura

317

Unhooked yourself

3

Amount of screams

1,907

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

21

Pallet stun the Killer while holding a rare, common, or uncommon item

30

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

126

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

24

Escapes with somebody else item

4

Escapes being injured with for over half a match

12

Escapes while being downed at most once

69

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

103

Escapes healthy or injured through hatch

9

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,009

Obsessions sacrificed

240

Kills (Memento mories)

45

Kills (Memento mories) or sacrifices after last generator

178

All survivors sacrificed or killed (Memento Mori) before the last generator

165

Hooks

Hooks

Different survivors hooked in basement

190

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

86

Survivors hooked before single generator was repaired

600

Survivors hooked in endgame

98

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

609

Generators damaged with Undetectable effect

98

Survivors grabbed while repairing a generator

44

Survivors grabbed while cleansing a totem

2

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

128

Survivors injured while in the basement

58

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

156

Oblivious effect applied

593

Survivors with Exposed effect downed

201

Survivors downed while carrying another survivor

39

Make unique survivors scream

1,320

Survivors hit with haste effect

344

Injure or down survivors who are Hindered

284

Survivors that holding Special Item hit

213

Survivors downed next to a raised pallet

1,185

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

109

Hatches closed

92

Survivors hit after they drop a pallet during chase

595

Survivors hit while carrying another survivor

112

Survivors detected using killer instinct

857

Killer vaults in chase

337

Survivors grabbed while performing a vault

5

Meters fallen

223

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

45

Blink attacks (The Nurse)

36

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

47

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

39

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

349

Survivors put to sleep (The Nightmare)

22

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

38

Max Lacerations dealt (The Trickster)

121

Survivors with Broken effect downed

71

Condemned survivors (The Onryō)

423

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

20

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

74

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

90

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

110

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

81

Survivors downed with Demon Fury (The Oni)

12

Survivors downed while speared (The Deathslinger)

73

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

78

Survivors downed with Dire Crows (The Artist)

22

Survivors downed during Nightfall (The Dredge)

22

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

158

Whip downs (The Krause)

2

Killer abilities chart

Killer abilities chart

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