Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

133,727,588

Max blood points amount spent on one character

14,731,643

Highest prestige level

33

Mystery boxes opened

1,316

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

196

Survivor full load-out matches

1,506

Ultra rare addon warded without a protection ward

287

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

273

Killer full load-out matches

397

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
52 040 Viticx 127 315 785 1 889 821 3 617
52 041 l a i k a 127 306 654 494 910 4 139
52 042 The Glizzinator 127 294 439 827 762 4 040
52 043 Hex: Pazix 127 294 176 1 294 719 2 760
52 044 JTBRenegade 127 293 084 1 258 1 024 4 075
52 045 OSKEN 127 291 383 1 003 544 2 806
52 046 jmlcccp1 127 290 451 3 291 240 1 207

Currently at

52 043 place

Hex: Pazix needs another

263 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,107

Obsessions healed

524

Survivors healed while you are injured

619

Survivors healed while rest are injured

791

Survivors unhooked

2,508

Survivors saved (from dying state/hook) in endgame

158

Knocked (In dying state) survivors healed

365

Survivors healed that come to you first

91

Protection hits for unhooked survivors

326

Protection hits for carried survivors

346

Survivors saved using pallet

38

Survivors affected with boon totems

5,670

Survivors affected with speed boost

0

Recovered from dying state

105

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

3

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

789

Repaired generators

2,855

Repaired damaged generators

1,106

Successful skill checks

35,342

Exit gates opened

329

Hex totems cleansed

227

Hex totems blessed

3

Chests opened

333

Chests opened in basement

70

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

34

Great skill checks while injured

76

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

60

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,663

Hits dodged by vaults

474

Basic attacks and projectiles dodged

8,559

Escapes after stunning killer using pallet

1,168

Escapes from killer gasp

164

Hooks sabotaged

148

Chases escaped after being injured in this chase

1,509

Chases lost by hiding in locker

16

Revealed killer aura

14

Unhooked yourself

29

Amount of screams

1,654

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

40

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

12

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

738

Escapes crawling (In dying state) through exit gates

113

Escapes through hatch

44

Escapes through hatch crawling (In dying state)

9

Escapes with new item

82

Escapes with somebody else item

11

Escapes being injured with for over half a match

120

Escapes while being downed at most once

455

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

581

Escapes healthy or injured through hatch

35

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

20

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,333

Obsessions sacrificed

332

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

401

All survivors sacrificed or killed (Memento Mori) before the last generator

171

Hooks

Hooks

Different survivors hooked in basement

241

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

102

Survivors hooked before single generator was repaired

614

Survivors hooked in endgame

241

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

591

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

4

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

37

Survivors with Exposed effect downed

489

Survivors downed while carrying another survivor

60

Make unique survivors scream

452

Survivors hit with haste effect

211

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

1,527

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

121

Survivors hit after they drop a pallet during chase

789

Survivors hit while carrying another survivor

181

Survivors detected using killer instinct

585

Killer vaults in chase

418

Survivors grabbed while performing a vault

0

Meters fallen

9

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

142

Blink attacks (The Nurse)

234

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

104

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,849

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

51

Survivors hit with Lethal Rush (The Blight)

559

Max Lacerations dealt (The Trickster)

314

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

55

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9,281

Survivors downed by 24m+ hatchet throw (The Huntress)

8

Survivors downed with chainsaw (The Cannibal)

170

Intoxicated survivors downed (The Clown)

112

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

36

Marked survivors downed (The Ghostface)

41

Survivors downed with Demon Fury (The Oni)

55

Survivors downed while speared (The Deathslinger)

80

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

103

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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