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Bark4Me

76561199090536707

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

232,313,205

Max blood points amount spent on one character

17,356,311

Highest prestige level

100

Mystery boxes opened

1,731

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

342

Survivor full load-out matches

1,534

Ultra rare addon warded without a protection ward

445

Survivor rank
Iridescent IV

Iridescent IV

1 / 5 pips
Adept progress 88%

45 / 51

Survivor
Got 45 Left 6
Killer

Killer

Killer perfect matches (5 000 points each category)

68

Killer full load-out matches

65

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 79%

33 / 42

Killer
Got 33 Left 9

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 883 Auscent 165 227 188 3 430 1 382 5 726
40 884 facadegames 165 222 504 876 668 2 907
40 885 Chrissan 165 207 683 2 794 969 3 890
40 886 Camarvel 165 198 366 499 1 270 5 701
40 887 blob 165 186 991 2 653 890 4 083
40 888 DxG Kamikazi 165 182 085 854 743 3 224
40 889 Alekks 165 177 084 1 123 738 2 917

Currently at

40 886 place

Camarvel needs another

9 317 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,754

Obsessions healed

1,716

Survivors healed while you are injured

1,540

Survivors healed while rest are injured

2,285

Survivors unhooked

7,732

Survivors saved (from dying state/hook) in endgame

272

Knocked (In dying state) survivors healed

1,241

Survivors healed that come to you first

613

Protection hits for unhooked survivors

869

Protection hits for carried survivors

500

Survivors saved using pallet

75

Survivors affected with boon totems

11,056

Survivors affected with speed boost

53

Recovered from dying state

584

Take a hit with the Endurance status effect

200

Survivors healed in the Basement

19

Heals completed after all generators have been completed

119

Safe unhooks while broken

10

Protection hits during End Game

51

Objective actions

Objective actions

Items depleted

1,323

Repaired generators

7,268

Repaired damaged generators

5,331

Successful skill checks

73,096

Exit gates opened

558

Hex totems cleansed

296

Hex totems blessed

20

Chests opened

393

Chests opened in basement

48

Escapes when playing without any perk and repaired generator(s)

58

Matches with 300+ seconds of repairing generators

2,112

Matches in that picked up and used special item

166

Great skill checks while injured

1,099

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

9

Healing or repairing skill checks

5,542

Finished repairs of generators while injured

121

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,381

Hits dodged by vaults

396

Basic attacks and projectiles dodged

9,246

Escapes after stunning killer using pallet

957

Escapes from killer gasp

299

Hooks sabotaged

370

Chases escaped after being injured in this chase

3,518

Chases lost by hiding in locker

40

Revealed killer aura

1,476

Unhooked yourself

63

Amount of screams

9,592

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

409

Perform a fast vault within 3 seconds of getting hit

440

Pallet stun the Killer while holding a rare, common, or uncommon item

240

Trials where you've revealed or seen the Killer's aura 11+ times

2,735

Escapes

Escapes

Total escapes

1,623

Escapes crawling (In dying state) through exit gates

199

Escapes through hatch

210

Escapes through hatch crawling (In dying state)

54

Escapes with new item

113

Escapes with somebody else item

41

Escapes being injured with for over half a match

133

Escapes while being downed at most once

1,055

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

1,214

Escapes healthy or injured through hatch

156

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

20

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

13

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

20

Treatment Theatre (Operation Theatre)

26

Midwich Elementary School

20

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

18

Garden of Joy (Upstairs Main Building)

24

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

32

Killer statistics

Killer statistics

Kills

Kills

Hooks

622

Obsessions sacrificed

149

Kills (Memento mories)

36

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

78

Hooks

Hooks

Different survivors hooked in basement

127

Basement trees (3 or 4 survivors hooked in basement in this same time)

54

Survivors hooked while all remaining were injured

81

Survivors hooked before single generator was repaired

456

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

248

Generators damaged with Undetectable effect

95

Survivors grabbed while repairing a generator

81

Survivors grabbed while cleansing a totem

4

Generators protection

85% Protected

Unprotected 15%

Hit survivors with a basic attack while you are Undetectable

164

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

35

Oblivious effect applied

118

Survivors with Exposed effect downed

213

Survivors downed while carrying another survivor

33

Make unique survivors scream

560

Survivors hit with haste effect

110

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

41

Survivors downed next to a raised pallet

775

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

73

Hatches closed

65

Survivors hit after they drop a pallet during chase

364

Survivors hit while carrying another survivor

73

Survivors detected using killer instinct

512

Killer vaults in chase

101

Survivors grabbed while performing a vault

3

Meters fallen

184

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

43

Blink attacks (The Nurse)

40

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

79

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

6

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

504

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

265

Survivors put to sleep (The Nightmare)

38

Reverse bear-traps put on survivors (The Pig)

22

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

52

Condemned survivors (The Onryō)

67

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

3

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

5

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

45

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

11

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

174

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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