Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

146,712,698

Max blood points amount spent on one character

11,976,000

Highest prestige level

100

Mystery boxes opened

418

Time played

1008h 3m

Time played in last two weeks

37h 55m

Blood points per hour

2,426

Estimated playtime per role

Survivor 88%
Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

176

Survivor rank

Iridescent II, 2 pipes

Survivor full load-out matches

1,189

Ultra rare addon warded without a protection ward

285

Items depleted

1,255

Survivor Adepts

Adepts got 8
Adepts left 43
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

64

Killer rank

Ash IV

Killer full load-out matches

107

Ultra rare offering burned

34

Killer Adepts

Adepts got 6
Adepts left 36
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,117

Obsessions healed

434

Survivors healed while you are injured

466

Survivors healed while rest are injured

801

Survivors unhooked

2,638

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

279

Survivors healed that come to you first

172

Protection hits for unhooked survivors

382

Protection hits for carried survivors

73

Survivors saved using pallet

5

Survivors affected with boon totems

5,556

Survivors affected with speed boost

50

Recovered from dying state

255

Take a hit with the Endurance status effect

206

Survivors healed in the Basement

60

Heals completed after all generators have been completed

96

Safe unhooks while broken

12

Protection hits during End Game

46

Objective actions

Objective actions

Repaired generators

3,307

Repaired damaged generators

978

Successful skill checks

47,294

Exit gates opened

282

Hex totems cleansed

199

Hex totems blessed

0

Chests opened

1,264

Chests opened in basement

179

Escapes when playing without any perk and repaired generator(s)

40

Matches with 300+ seconds of repairing generators

2,701

Matches in that picked up and used special item

185

Great skill checks while injured

1,065

Swap held Survivor items for new ones from chests (counts once per chest)

174

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

9,339

Finished repairs of generators while injured

253

Chests opened with a key

42

Boldness actions

Boldness actions

Vaults in chase

2,748

Hits dodged by vaults

269

Basic attacks and projectiles dodged

4,400

Escapes after stunning killer using pallet

367

Escapes from killer gasp

165

Hooks sabotaged

487

Chases escaped after being injured in this chase

1,509

Chases lost by hiding in locker

13

Revealed killer aura

2,202

Unhooked yourself

64

Amount of screams

10,398

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,080

Blind killer using flashlight

85

Perform a fast vault within 3 seconds of getting hit

504

Pallet stun the Killer while holding a rare, common, or uncommon item

272

Trials where you've revealed or seen the Killer's aura 11+ times

1,638

Escapes

Escapes

Total escapes

699

Escapes crawling (In dying state) through exit gates

52

Escapes through hatch

61

Escapes through hatch crawling (In dying state)

5

Escapes with new item

162

Escapes with somebody else item

9

Escapes being injured with for over half a match

40

Escapes while being downed at most once

358

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

586

Escapes healthy or injured through hatch

56

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

7

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

357

Obsessions sacrificed

64

Kills (Memento mories)

80

Kills (Memento mories) or sacrifices after last generator

106

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

45

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

122

Survivors hooked in endgame

66

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

227

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

2

Generators protection

Protected 53%
Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

201

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

250

Oblivious effect applied

1,030

Survivors with Exposed effect downed

91

Survivors downed while carrying another survivor

24

Make unique survivors scream

601

Survivors hit with haste effect

82

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

116

Survivors downed next to a raised pallet

543

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

45

Hatches closed

24

Survivors hit after they drop a pallet during chase

218

Survivors hit while carrying another survivor

59

Survivors detected using killer instinct

768

Killer vaults in chase

124

Survivors grabbed while performing a vault

7

Meters fallen

925

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

125

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

411

Survivors put to sleep (The Nightmare)

799

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

86

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

3

Survivors with Broken effect downed

63

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!