Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

48,500,397

Max blood points amount spent on one character

3,288,000

Highest prestige level

11

Mystery boxes opened

279

Time played

388h 40m

Time played in last two weeks

5h 40m

Blood points per hour

124,787

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

38

Survivor full load-out matches

164

Ultra rare addon warded without a protection ward

21

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

115

Killer full load-out matches

134

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 57%

24 / 42

Killer
Got 24 Left 18

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 003 I hate this gun 38 373 115 923 38 136
88 004 宿舍偷卤哥 38 372 829 237 364 1 329
88 005 squizzums 38 372 425 76 255 1 247
88 006 Finger 38 372 214 764 138 535
88 007 67 6f 64 73 68 75 72 61 38 371 458 389 94 448
88 008 Migbee 38 365 212 404 177 848
88 009 Fenti 38 363 624 267 372 1 608

Currently at

88 006 place

Finger needs another

211 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

446

Obsessions healed

131

Survivors healed while you are injured

132

Survivors healed while rest are injured

154

Survivors unhooked

470

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

49

Survivors healed that come to you first

22

Protection hits for unhooked survivors

58

Protection hits for carried survivors

34

Survivors saved using pallet

7

Survivors affected with boon totems

1,201

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

2

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

207

Repaired generators

665

Repaired damaged generators

404

Successful skill checks

7,533

Exit gates opened

70

Hex totems cleansed

28

Hex totems blessed

1

Chests opened

125

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

4

Great skill checks while injured

72

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

145

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

873

Hits dodged by vaults

92

Basic attacks and projectiles dodged

1,647

Escapes after stunning killer using pallet

237

Escapes from killer gasp

34

Hooks sabotaged

31

Chases escaped after being injured in this chase

222

Chases lost by hiding in locker

7

Revealed killer aura

43

Unhooked yourself

3

Amount of screams

253

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

9

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

170

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

3

Escapes with new item

27

Escapes with somebody else item

2

Escapes being injured with for over half a match

28

Escapes while being downed at most once

89

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

143

Escapes healthy or injured through hatch

9

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

837

Obsessions sacrificed

214

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

163

All survivors sacrificed or killed (Memento Mori) before the last generator

122

Hooks

Hooks

Different survivors hooked in basement

132

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

327

Survivors hooked in endgame

100

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

316

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

3

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

118

Oblivious effect applied

279

Survivors with Exposed effect downed

162

Survivors downed while carrying another survivor

40

Make unique survivors scream

524

Survivors hit with haste effect

253

Injure or down survivors who are Hindered

37

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

524

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

29

Hatches closed

47

Survivors hit after they drop a pallet during chase

470

Survivors hit while carrying another survivor

100

Survivors detected using killer instinct

196

Killer vaults in chase

52

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

154

Blink attacks (The Nurse)

269

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

86

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

65

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

160

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

495

Survivors put to sleep (The Nightmare)

196

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

67

Max Lacerations dealt (The Trickster)

47

Survivors with Broken effect downed

143

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

36

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

109

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

55

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

26

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

25

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

9

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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