Total blood points earned

151,892,015

Max blood points amount spent on one character

9,170,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

43% Survivor

Killer 57%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

84

Survivor full load-out matches

538

Ultra rare addon warded without a protection ward

63

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

292

Killer full load-out matches

504

Ultra rare offering burned

47

Killer rank
Gold IV

Gold IV

4 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
55 154 Root4AF 149 690 650 1 077 684 3 261
55 155 QueerCheeks 149 685 292 125 957 3 429
55 156 Mikas 149 683 962 1 373 425 1 752
55 157 Gojira 149 680 521 1 631 373 1 599
55 158 Ciwpy 149 677 793 1 623 487 1 862
55 159 Spawngc 149 663 890 1 273 969 4 628
55 160 Innocent Kitty 149 661 494 2 331 267 986

Currently at

55 157 place

Gojira needs another

3 441 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

974

Obsessions healed

192

Survivors healed while you are injured

213

Survivors healed while rest are injured

419

Survivors unhooked

1,242

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

126

Survivors healed that come to you first

87

Protection hits for unhooked survivors

93

Protection hits for carried survivors

14

Survivors saved using pallet

3

Survivors affected with boon totems

4,286

Survivors affected with speed boost

0

Recovered from dying state

99

Take a hit with the Endurance status effect

132

Survivors healed in the Basement

13

Heals completed after all generators have been completed

44

Safe unhooks while broken

18

Protection hits during End Game

24

Objective actions

Objective actions

Highest prestige level

30

Mystery boxes opened

604

Items depleted

702

Repaired generators

1,599

Repaired damaged generators

472

Successful skill checks

25,001

Exit gates opened

169

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

99

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

47

Matches with 300+ seconds of repairing generators

1,801

Matches in that picked up and used special item

108

Great skill checks while injured

364

Swap held Survivor items for new ones from chests (counts once per chest)

38

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,717

Finished repairs of generators while injured

128

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,109

Hits dodged by vaults

121

Basic attacks and projectiles dodged

2,351

Escapes after stunning killer using pallet

268

Escapes from killer gasp

82

Hooks sabotaged

40

Chases escaped after being injured in this chase

739

Chases lost by hiding in locker

12

Revealed killer aura

1,172

Unhooked yourself

28

Amount of screams

5,452

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,380

Blind killer using flashlight

51

Perform a fast vault within 3 seconds of getting hit

281

Pallet stun the Killer while holding a rare, common, or uncommon item

234

Trials where you've revealed or seen the Killer's aura 11+ times

131

Escapes

Escapes

Total escapes

373

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

6

Escapes with new item

33

Escapes with somebody else item

5

Escapes being injured with for over half a match

60

Escapes while being downed at most once

232

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

310

Escapes healthy or injured through hatch

18

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,667

Obsessions sacrificed

430

Kills (Memento mories)

232

Kills (Memento mories) or sacrifices after last generator

371

All survivors sacrificed or killed (Memento Mori) before the last generator

156

Hooks

Hooks

Different survivors hooked in basement

180

Basement trees (3 or 4 survivors hooked in basement in this same time)

30

Survivors hooked while all remaining were injured

105

Survivors hooked before single generator was repaired

939

Survivors hooked in endgame

159

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

922

Generators damaged with Undetectable effect

68

Survivors grabbed while repairing a generator

52

Survivors grabbed while cleansing a totem

6

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

248

Survivors injured while in the basement

57

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

263

Oblivious effect applied

890

Survivors with Exposed effect downed

389

Survivors downed while carrying another survivor

52

Make unique survivors scream

2,712

Survivors hit with haste effect

487

Injure or down survivors who are Hindered

218

Survivors that holding Special Item hit

184

Survivors downed next to a raised pallet

2,562

Survivors downed in Exit Gate

45

Survivors downed withit 30 seconds of breaking pallet or wall

301

Preventing escape

Preventing escape

Survivors grabbed from locker

167

Hatches closed

103

Survivors hit after they drop a pallet during chase

1,286

Survivors hit while carrying another survivor

121

Survivors detected using killer instinct

986

Killer vaults in chase

619

Survivors grabbed while performing a vault

25

Meters fallen

4,629

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

72

Blink attacks (The Nurse)

415

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

747

Matches finished with one or more Hex totems remaining

31

Traps triggered (The Hag)

313

Trials where each survivor was hit after teleport (The Hag)

10

Shocks (The Doctor)

358

Trials where all survivors suffered from madness 3 (The Doctor)

63

Hatchets thrown (The Huntress)

822

Survivors put to sleep (The Nightmare)

472

Reverse bear-traps put on survivors (The Pig)

51

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

25

Max Lacerations dealt (The Trickster)

177

Survivors with Broken effect downed

127

Condemned survivors (The Onryō)

11

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

57

Survivors hit during Tail attack (The Xenomorph)

15

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

50

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

80

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

867

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

151

Intoxicated survivors downed (The Clown)

54

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

54

Survivors downed while having max Sickness (The Plague)

27

Marked survivors downed (The Ghostface)

41

Survivors downed with Demon Fury (The Oni)

31

Survivors downed while speared (The Deathslinger)

44

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

72

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

49

Down survivor you recently teleported to (The Singularity)

19

Down survivor using UVX (The Unknown)

48

Whip downs (The Krause)

11

Killer abilities chart

Killer abilities chart

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