Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

116,000,591

Max blood points amount spent on one character

12,145,000

Highest prestige level

65

Mystery boxes opened

246

Time played

750h 46m

Time played in last two weeks

46m

Blood points per hour

154,510

Estimated playtime per role

19% Survivor

Killer 81%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

408

Ultra rare addon warded without a protection ward

62

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

656

Killer full load-out matches

925

Ultra rare offering burned

67

Killer rank
Silver IV

Silver IV

5 / 5 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 527 The Ice Truck Gooner 116 000 591 2 341 148 679
92 528 Looney 25 351 462 105 69 412
92 529 Slezirxn 25 350 503 517 178 674
92 530 canhari 25 348 834 94 148 733
92 531 WarL_RD7 25 345 607 247 188 916
92 532 小忧裳 25 344 490 77 199 595
92 533 아 오늘은 뭐하지 25 340 502 98 185 546

Currently at

92 530 place

canhari needs another

1 669 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

584

Obsessions healed

129

Survivors healed while you are injured

199

Survivors healed while rest are injured

262

Survivors unhooked

575

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

73

Survivors healed that come to you first

61

Protection hits for unhooked survivors

73

Protection hits for carried survivors

44

Survivors saved using pallet

8

Survivors affected with boon totems

1,426

Survivors affected with speed boost

21

Recovered from dying state

176

Take a hit with the Endurance status effect

128

Survivors healed in the Basement

18

Heals completed after all generators have been completed

20

Safe unhooks while broken

4

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

169

Repaired generators

679

Repaired damaged generators

246

Successful skill checks

10,873

Exit gates opened

66

Hex totems cleansed

39

Hex totems blessed

3

Chests opened

46

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

87

Great skill checks while injured

310

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,107

Finished repairs of generators while injured

55

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

688

Hits dodged by vaults

81

Basic attacks and projectiles dodged

1,476

Escapes after stunning killer using pallet

279

Escapes from killer gasp

46

Hooks sabotaged

46

Chases escaped after being injured in this chase

402

Chases lost by hiding in locker

8

Revealed killer aura

88

Unhooked yourself

7

Amount of screams

3,298

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

212

Perform a fast vault within 3 seconds of getting hit

187

Pallet stun the Killer while holding a rare, common, or uncommon item

173

Trials where you've revealed or seen the Killer's aura 11+ times

76

Escapes

Escapes

Total escapes

148

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

14

Escapes with somebody else item

2

Escapes being injured with for over half a match

23

Escapes while being downed at most once

92

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

123

Escapes healthy or injured through hatch

9

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,341

Obsessions sacrificed

521

Kills (Memento mories)

697

Kills (Memento mories) or sacrifices after last generator

666

All survivors sacrificed or killed (Memento Mori) before the last generator

94

Hooks

Hooks

Different survivors hooked in basement

194

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

216

Survivors hooked before single generator was repaired

1,604

Survivors hooked in endgame

245

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,534

Generators damaged with Undetectable effect

184

Survivors grabbed while repairing a generator

96

Survivors grabbed while cleansing a totem

11

Generators protection

36% Protected

Unprotected 64%

Hit survivors with a basic attack while you are Undetectable

636

Survivors injured while in the basement

87

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,778

Oblivious effect applied

5,977

Survivors with Exposed effect downed

678

Survivors downed while carrying another survivor

79

Make unique survivors scream

4,639

Survivors hit with haste effect

674

Injure or down survivors who are Hindered

901

Survivors that holding Special Item hit

962

Survivors downed next to a raised pallet

3,942

Survivors downed in Exit Gate

63

Survivors downed withit 30 seconds of breaking pallet or wall

51

Preventing escape

Preventing escape

Survivors grabbed from locker

341

Hatches closed

177

Survivors hit after they drop a pallet during chase

2,984

Survivors hit while carrying another survivor

217

Survivors detected using killer instinct

4,512

Killer vaults in chase

1,867

Survivors grabbed while performing a vault

109

Meters fallen

9,643

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

48

Blink attacks (The Nurse)

98

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

353

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

36

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

263

Trials where all survivors suffered from madness 3 (The Doctor)

46

Hatchets thrown (The Huntress)

56

Survivors put to sleep (The Nightmare)

5,181

Reverse bear-traps put on survivors (The Pig)

81

Survivors sent to Cage of Atonement (The Executioner)

56

Survivors hit with Lethal Rush (The Blight)

273

Max Lacerations dealt (The Trickster)

92

Survivors with Broken effect downed

364

Condemned survivors (The Onryō)

323

Slams of one Survivor into another (The Mastermind)

22

Damage Survivor pursued by a Guard (The Knight)

13

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

55

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

230

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

91

Damage Survivor pursued by a Guard (The First)

39

Perfectly times grab attacks (The Ghoul)

24

Survivors immobilized to a wall (The Slasher)

11

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

147

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

35

Survivors downed while having max Sickness (The Plague)

49

Marked survivors downed (The Ghostface)

278

Survivors downed with Demon Fury (The Oni)

108

Survivors downed while speared (The Deathslinger)

417

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

200

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

57

Down survivor you recently teleported to (The Singularity)

60

Down survivor using UVX (The Unknown)

16

Whip downs (The Krause)

10

Killer abilities chart

Killer abilities chart

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