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Eenjel

76561199089232060

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,533,665

Max blood points amount spent on one character

3,306,750

Highest prestige level

7

Mystery boxes opened

488

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

122

Ultra rare addon warded without a protection ward

65

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

23

Killer full load-out matches

29

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 585 lunaire 25 563 260 150 104 466
94 586 Rip & Tear 25 562 360 318 71 375
94 587 Mug Rootbeer 25 562 275 248 164 497
94 588 Sickxense 25 560 425 176 339 1 426
94 589 DEADCELLS 25 558 057 292 75 440
94 590 Chris 25 557 874 16 236 995
94 591 オグリキャップ 25 557 126 725 132 501

Currently at

94 588 place

Sickxense needs another

1 850 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

808

Obsessions healed

150

Survivors healed while you are injured

98

Survivors healed while rest are injured

213

Survivors unhooked

1,087

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

103

Survivors healed that come to you first

32

Protection hits for unhooked survivors

81

Protection hits for carried survivors

4

Survivors saved using pallet

5

Survivors affected with boon totems

1,591

Survivors affected with speed boost

7

Recovered from dying state

20

Take a hit with the Endurance status effect

6

Survivors healed in the Basement

1

Heals completed after all generators have been completed

3

Safe unhooks while broken

7

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

338

Repaired generators

1,521

Repaired damaged generators

666

Successful skill checks

10,168

Exit gates opened

166

Hex totems cleansed

107

Hex totems blessed

2

Chests opened

247

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

44

Great skill checks while injured

37

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

164

Finished repairs of generators while injured

7

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

805

Hits dodged by vaults

92

Basic attacks and projectiles dodged

1,213

Escapes after stunning killer using pallet

124

Escapes from killer gasp

14

Hooks sabotaged

30

Chases escaped after being injured in this chase

321

Chases lost by hiding in locker

0

Revealed killer aura

400

Unhooked yourself

12

Amount of screams

835

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

370

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

3

Escapes with new item

92

Escapes with somebody else item

8

Escapes being injured with for over half a match

23

Escapes while being downed at most once

144

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

318

Escapes healthy or injured through hatch

28

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

176

Obsessions sacrificed

42

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

44

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

58

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

41

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

100

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

1

Generators protection

73% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

0

Survivors with Exposed effect downed

47

Survivors downed while carrying another survivor

0

Make unique survivors scream

28

Survivors hit with haste effect

18

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

94

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

9

Survivors hit after they drop a pallet during chase

90

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

69

Killer vaults in chase

7

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

78

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

20

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

36

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

59

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

126

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

64

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

36

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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