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Messi

76561199088620350

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,395,883

Max blood points amount spent on one character

4,049,000

Highest prestige level

23

Mystery boxes opened

112

Time played

273h 31m

Time played in last two weeks

0m

Blood points per hour

140,379

Estimated playtime per role

79% Survivor

Killer 21%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

77

Survivor full load-out matches

482

Ultra rare addon warded without a protection ward

114

Survivor rank
Silver IV

Silver IV

2 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

58

Killer full load-out matches

92

Ultra rare offering burned

21

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 484 serdar 24 701 501 166 230 702
96 485 吃货SaMua 24 701 500 282 33 111
96 486 Köki 24 698 611 397 134 600
96 487 Messi 24 695 952 206 183 932
96 488 Senju 24 692 726 541 67 287
96 489 Klovászki 24 691 282 232 217 906
96 490 Кися 24 688 318 359 299 1 076

Currently at

96 487 place

Messi needs another

2 659 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

815

Obsessions healed

183

Survivors healed while you are injured

199

Survivors healed while rest are injured

262

Survivors unhooked

1,219

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

151

Survivors healed that come to you first

68

Protection hits for unhooked survivors

115

Protection hits for carried survivors

34

Survivors saved using pallet

4

Survivors affected with boon totems

1,451

Survivors affected with speed boost

12

Recovered from dying state

76

Take a hit with the Endurance status effect

73

Survivors healed in the Basement

8

Heals completed after all generators have been completed

31

Safe unhooks while broken

11

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

272

Repaired generators

1,297

Repaired damaged generators

547

Successful skill checks

15,230

Exit gates opened

112

Hex totems cleansed

34

Hex totems blessed

1

Chests opened

113

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

53

Great skill checks while injured

363

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,549

Finished repairs of generators while injured

79

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,144

Hits dodged by vaults

111

Basic attacks and projectiles dodged

1,734

Escapes after stunning killer using pallet

278

Escapes from killer gasp

34

Hooks sabotaged

35

Chases escaped after being injured in this chase

573

Chases lost by hiding in locker

25

Revealed killer aura

454

Unhooked yourself

38

Amount of screams

3,045

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

222

Perform a fast vault within 3 seconds of getting hit

149

Pallet stun the Killer while holding a rare, common, or uncommon item

92

Trials where you've revealed or seen the Killer's aura 11+ times

78

Escapes

Escapes

Total escapes

259

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

2

Escapes with new item

21

Escapes with somebody else item

1

Escapes being injured with for over half a match

24

Escapes while being downed at most once

146

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

217

Escapes healthy or injured through hatch

18

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

268

Obsessions sacrificed

59

Kills (Memento mories)

66

Kills (Memento mories) or sacrifices after last generator

69

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

51

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

189

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

220

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

1

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

80

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

35

Oblivious effect applied

77

Survivors with Exposed effect downed

140

Survivors downed while carrying another survivor

10

Make unique survivors scream

433

Survivors hit with haste effect

124

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

34

Survivors downed next to a raised pallet

478

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

24

Survivors hit after they drop a pallet during chase

212

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

274

Killer vaults in chase

239

Survivors grabbed while performing a vault

2

Meters fallen

372

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

142

Blink attacks (The Nurse)

46

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

112

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

257

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

65

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

31

Deep wounded survivors downed (The Legion)

20

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

64

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

39

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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