Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

122,379,176

Max blood points amount spent on one character

13,235,806

Highest prestige level

10

Mystery boxes opened

517

Time played

475h 10m

Time played in last two weeks

3h 4m

Blood points per hour

257,550

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

90

Survivor full load-out matches

760

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

195

Killer full load-out matches

281

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 390 teej 49 087 868 531 201 905
84 391 LvLupKitty 49 083 951 235 495 2 194
84 392 ghoul ride me 49 081 612 289 303 1 180
84 393 Krecik 49 080 961 540 155 967
84 394 smdbs 49 077 512 1 026 53 272
84 395 Craxx 49 076 370 1 086 409 1 566
84 396 Fusion 49 075 441 583 196 909

Currently at

84 393 place

Krecik needs another

651 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,284

Obsessions healed

333

Survivors healed while you are injured

178

Survivors healed while rest are injured

334

Survivors unhooked

1,371

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

126

Survivors healed that come to you first

180

Protection hits for unhooked survivors

129

Protection hits for carried survivors

23

Survivors saved using pallet

1

Survivors affected with boon totems

2,411

Survivors affected with speed boost

2

Recovered from dying state

119

Take a hit with the Endurance status effect

90

Survivors healed in the Basement

14

Heals completed after all generators have been completed

25

Safe unhooks while broken

0

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

420

Repaired generators

2,022

Repaired damaged generators

902

Successful skill checks

30,908

Exit gates opened

124

Hex totems cleansed

121

Hex totems blessed

0

Chests opened

239

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

902

Matches in that picked up and used special item

139

Great skill checks while injured

1,199

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

548

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,609

Hits dodged by vaults

156

Basic attacks and projectiles dodged

3,568

Escapes after stunning killer using pallet

267

Escapes from killer gasp

41

Hooks sabotaged

47

Chases escaped after being injured in this chase

1,301

Chases lost by hiding in locker

8

Revealed killer aura

414

Unhooked yourself

26

Amount of screams

7,062

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

36

Perform a fast vault within 3 seconds of getting hit

59

Pallet stun the Killer while holding a rare, common, or uncommon item

44

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

344

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

5

Escapes with new item

45

Escapes with somebody else item

7

Escapes being injured with for over half a match

22

Escapes while being downed at most once

239

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

278

Escapes healthy or injured through hatch

26

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

912

Obsessions sacrificed

217

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

151

All survivors sacrificed or killed (Memento Mori) before the last generator

120

Hooks

Hooks

Different survivors hooked in basement

149

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

121

Survivors hooked before single generator was repaired

388

Survivors hooked in endgame

95

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

619

Generators damaged with Undetectable effect

62

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

4

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

29

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

227

Oblivious effect applied

619

Survivors with Exposed effect downed

112

Survivors downed while carrying another survivor

52

Make unique survivors scream

856

Survivors hit with haste effect

149

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

81

Survivors downed next to a raised pallet

1,251

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

18

Preventing escape

Preventing escape

Survivors grabbed from locker

58

Hatches closed

86

Survivors hit after they drop a pallet during chase

540

Survivors hit while carrying another survivor

146

Survivors detected using killer instinct

626

Killer vaults in chase

468

Survivors grabbed while performing a vault

0

Meters fallen

458

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

49

Uncloak attacks (The Wraith)

103

Blink attacks (The Nurse)

414

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

20

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,080

Survivors put to sleep (The Nightmare)

449

Reverse bear-traps put on survivors (The Pig)

25

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

14

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

33

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8,292

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

77

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

209

Deep wounded survivors downed (The Legion)

109

Survivors downed while having max Sickness (The Plague)

34

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

101

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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