Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,212,679

Max blood points amount spent on one character

6,454,092

Highest prestige level

9

Mystery boxes opened

329

Time played

449h 6m

Time played in last two weeks

0m

Blood points per hour

98,447

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

49

Survivor full load-out matches

66

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

140

Killer full load-out matches

66

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 714 TRMR 44 216 621 43 451 2 265
83 715 Average Cow 44 215 251 749 31 162
83 716 GhostFsu 44 214 058 265 244 1 178
83 717 GameDragon 44 212 679 682 315 1 333
83 718 Irinthius 44 212 521 258 714 4 009
83 719 PlsCallMeTim 44 208 250 142 151 770
83 720 Slenderman 44 205 737 966 35 241

Currently at

83 717 place

GameDragon needs another

1 379 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

925

Obsessions healed

162

Survivors healed while you are injured

235

Survivors healed while rest are injured

287

Survivors unhooked

1,016

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

149

Survivors healed that come to you first

76

Protection hits for unhooked survivors

91

Protection hits for carried survivors

36

Survivors saved using pallet

3

Survivors affected with boon totems

1,592

Survivors affected with speed boost

59

Recovered from dying state

26

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

20

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

176

Repaired generators

1,333

Repaired damaged generators

551

Successful skill checks

11,182

Exit gates opened

135

Hex totems cleansed

72

Hex totems blessed

0

Chests opened

263

Chests opened in basement

61

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

25

Great skill checks while injured

95

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

131

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,297

Hits dodged by vaults

103

Basic attacks and projectiles dodged

2,024

Escapes after stunning killer using pallet

266

Escapes from killer gasp

35

Hooks sabotaged

16

Chases escaped after being injured in this chase

619

Chases lost by hiding in locker

13

Revealed killer aura

839

Unhooked yourself

4

Amount of screams

1,983

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

315

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

7

Escapes with new item

97

Escapes with somebody else item

7

Escapes being injured with for over half a match

38

Escapes while being downed at most once

195

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

266

Escapes healthy or injured through hatch

18

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

682

Obsessions sacrificed

182

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

194

All survivors sacrificed or killed (Memento Mori) before the last generator

94

Hooks

Hooks

Different survivors hooked in basement

136

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

49

Survivors hooked before single generator was repaired

263

Survivors hooked in endgame

122

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

409

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

3

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

23

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

31

Survivors with Exposed effect downed

191

Survivors downed while carrying another survivor

36

Make unique survivors scream

203

Survivors hit with haste effect

57

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

868

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

58

Survivors hit after they drop a pallet during chase

324

Survivors hit while carrying another survivor

115

Survivors detected using killer instinct

326

Killer vaults in chase

47

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

45

Blink attacks (The Nurse)

107

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

34

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

206

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,780

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

24

Survivors hit with Lethal Rush (The Blight)

16

Max Lacerations dealt (The Trickster)

53

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

94

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

38

Marked survivors downed (The Ghostface)

71

Survivors downed with Demon Fury (The Oni)

228

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

44

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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