Total blood points earned

19,466,165

Max blood points amount spent on one character

2,040,000

Time played

150h 19m

Time played in last two weeks

102h 39m

Blood points per hour

129,501

Estimated playtime per role

17% Survivor

Killer 83%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

5

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

85

Killer full load-out matches

100

Ultra rare offering burned

37

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 850 Mystique 18 430 031 105 183 639
103 851 † SENTTIҜII†URI † 18 429 398 0 148 603
103 852 IhateDBD 18 427 255 102 363 1 282
103 853 S1GH 18 423 484 210 9 55
103 854 DeadbyTourGuide 18 421 765 265 288 1 139
103 855 Jade Eventide 18 421 587 3 129 672
103 856 Error 404 18 421 192 1 067 172 501

Currently at

103 853 place

S1GH needs another

3 771 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

29

Obsessions healed

4

Survivors healed while you are injured

4

Survivors healed while rest are injured

12

Survivors unhooked

48

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

6

Survivors healed that come to you first

5

Protection hits for unhooked survivors

6

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

0

Survivors affected with speed boost

0

Recovered from dying state

4

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

0

Heals completed after all generators have been completed

1

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

6

Mystery boxes opened

0

Items depleted

37

Repaired generators

55

Repaired damaged generators

14

Successful skill checks

894

Exit gates opened

6

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

2

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

2

Great skill checks while injured

7

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

219

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

35

Hits dodged by vaults

5

Basic attacks and projectiles dodged

58

Escapes after stunning killer using pallet

5

Escapes from killer gasp

6

Hooks sabotaged

0

Chases escaped after being injured in this chase

21

Chases lost by hiding in locker

1

Revealed killer aura

13

Unhooked yourself

3

Amount of screams

231

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

9

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

1

Escapes with somebody else item

0

Escapes being injured with for over half a match

0

Escapes while being downed at most once

5

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

9

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

220

Obsessions sacrificed

62

Kills (Memento mories)

91

Kills (Memento mories) or sacrifices after last generator

52

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

19

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

68

Survivors hooked before single generator was repaired

223

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

197

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

48

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

18

Make unique survivors scream

471

Survivors hit with haste effect

98

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

25

Survivors downed next to a raised pallet

488

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

178

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

20

Survivors hit after they drop a pallet during chase

265

Survivors hit while carrying another survivor

44

Survivors detected using killer instinct

696

Killer vaults in chase

216

Survivors grabbed while performing a vault

15

Meters fallen

745

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

25

Blink attacks (The Nurse)

34

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

235

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

55

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

27

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

36

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

40

Damage Survivor pursued by a Guard (The First)

139

Perfectly times grab attacks (The Ghoul)

35

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

11

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

42

Deep wounded survivors downed (The Legion)

70

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

18

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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