Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

153,560,420

Max blood points amount spent on one character

18,363,456

Highest prestige level

12

Mystery boxes opened

829

Time played

931h 30m

Time played in last two weeks

10h 53m

Blood points per hour

164,853

Estimated playtime per role

16% Survivor

Killer 84%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

159

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

729

Killer full load-out matches

1,225

Ultra rare offering burned

87

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 891 Evil T0mMY 81 019 812 1 113 634 2 894
69 892 KAI 81 019 676 705 241 957
69 893 Prong 81 018 760 406 469 2 314
69 894 Hex: its-just-a-Game 81 017 806 2 566 98 446
69 895 Fischlprasident 81 016 689 338 402 2 488
69 896 alytas 81 015 374 1 080 306 1 251
69 897 81 006 963 633 296 1 052

Currently at

69 894 place

Hex: its-just-a-Game needs another

954 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

619

Obsessions healed

142

Survivors healed while you are injured

100

Survivors healed while rest are injured

193

Survivors unhooked

559

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

81

Survivors healed that come to you first

66

Protection hits for unhooked survivors

42

Protection hits for carried survivors

25

Survivors saved using pallet

1

Survivors affected with boon totems

2,672

Survivors affected with speed boost

0

Recovered from dying state

28

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

5

Heals completed after all generators have been completed

18

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

186

Repaired generators

840

Repaired damaged generators

276

Successful skill checks

9,557

Exit gates opened

91

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

83

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

14

Great skill checks while injured

91

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,171

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

602

Hits dodged by vaults

76

Basic attacks and projectiles dodged

1,253

Escapes after stunning killer using pallet

83

Escapes from killer gasp

28

Hooks sabotaged

29

Chases escaped after being injured in this chase

473

Chases lost by hiding in locker

0

Revealed killer aura

411

Unhooked yourself

6

Amount of screams

1,396

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

51

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

57

Escapes

Escapes

Total escapes

196

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

2

Escapes with new item

29

Escapes with somebody else item

2

Escapes being injured with for over half a match

11

Escapes while being downed at most once

108

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

162

Escapes healthy or injured through hatch

15

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,496

Obsessions sacrificed

892

Kills (Memento mories)

283

Kills (Memento mories) or sacrifices after last generator

934

All survivors sacrificed or killed (Memento Mori) before the last generator

448

Hooks

Hooks

Different survivors hooked in basement

565

Basement trees (3 or 4 survivors hooked in basement in this same time)

47

Survivors hooked while all remaining were injured

379

Survivors hooked before single generator was repaired

1,436

Survivors hooked in endgame

480

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,529

Generators damaged with Undetectable effect

168

Survivors grabbed while repairing a generator

91

Survivors grabbed while cleansing a totem

30

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

229

Survivors injured while in the basement

48

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

341

Oblivious effect applied

1,402

Survivors with Exposed effect downed

1,136

Survivors downed while carrying another survivor

140

Make unique survivors scream

1,928

Survivors hit with haste effect

757

Injure or down survivors who are Hindered

159

Survivors that holding Special Item hit

187

Survivors downed next to a raised pallet

4,315

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

36

Preventing escape

Preventing escape

Survivors grabbed from locker

93

Hatches closed

241

Survivors hit after they drop a pallet during chase

2,260

Survivors hit while carrying another survivor

421

Survivors detected using killer instinct

3,532

Killer vaults in chase

993

Survivors grabbed while performing a vault

21

Meters fallen

2,529

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

28

Uncloak attacks (The Wraith)

699

Blink attacks (The Nurse)

1,077

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

483

Matches finished with one or more Hex totems remaining

24

Traps triggered (The Hag)

306

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

679

Trials where all survivors suffered from madness 3 (The Doctor)

91

Hatchets thrown (The Huntress)

1,689

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

137

Survivors hit with Lethal Rush (The Blight)

635

Max Lacerations dealt (The Trickster)

484

Survivors with Broken effect downed

202

Condemned survivors (The Onryō)

100

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

28

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

85

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

125

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

25

Damage Survivor pursued by a Guard (The First)

155

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

6

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7,017

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

759

Intoxicated survivors downed (The Clown)

162

Survivors downed after phase walk (The Spirit)

56

Deep wounded survivors downed (The Legion)

250

Survivors downed while having max Sickness (The Plague)

124

Marked survivors downed (The Ghostface)

138

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

95

Survivors downed with Victor clinging (The Twins)

36

Survivors downed while contaminated (The Nemesis)

231

Survivors downed with Dire Crows (The Artist)

22

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

122

Down survivor using UVX (The Unknown)

66

Whip downs (The Krause)

33

Killer abilities chart

Killer abilities chart

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