Total blood points earned

59,366,889

Max blood points amount spent on one character

4,840,000

Time played

243h 3m

Time played in last two weeks

2h 59m

Blood points per hour

244,258

Estimated playtime per role

25% Survivor

Killer 75%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

174

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

268

Killer full load-out matches

350

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 680 Mr Y 58 353 096 521 53 287
84 681 Hellbear88 58 349 557 3 981 73 363
84 682 Co2Sharky 58 348 323 844 98 378
84 683 AleExists 58 347 018 938 71 371
84 684 CORTEZ 58 346 070 1 146 310 1 395
84 685 MitchellH 58 339 382 183 531 1 999
84 686 dM- 58 337 630 2 061 522 1 754

Currently at

84 683 place

AleExists needs another

1 305 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

243

Obsessions healed

50

Survivors healed while you are injured

69

Survivors healed while rest are injured

123

Survivors unhooked

263

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

26

Survivors healed that come to you first

23

Protection hits for unhooked survivors

16

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

797

Survivors affected with speed boost

0

Recovered from dying state

29

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

1

Heals completed after all generators have been completed

12

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Highest prestige level

22

Mystery boxes opened

46

Items depleted

65

Repaired generators

391

Repaired damaged generators

79

Successful skill checks

6,005

Exit gates opened

29

Hex totems cleansed

1

Hex totems blessed

4

Chests opened

57

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

17

Great skill checks while injured

202

Swap held Survivor items for new ones from chests (counts once per chest)

26

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

378

Finished repairs of generators while injured

25

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

316

Hits dodged by vaults

40

Basic attacks and projectiles dodged

546

Escapes after stunning killer using pallet

48

Escapes from killer gasp

22

Hooks sabotaged

16

Chases escaped after being injured in this chase

172

Chases lost by hiding in locker

3

Revealed killer aura

761

Unhooked yourself

7

Amount of screams

1,448

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,960

Blind killer using flashlight

193

Perform a fast vault within 3 seconds of getting hit

74

Pallet stun the Killer while holding a rare, common, or uncommon item

37

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

75

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

14

Escapes with somebody else item

2

Escapes being injured with for over half a match

14

Escapes while being downed at most once

45

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

65

Escapes healthy or injured through hatch

2

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

941

Obsessions sacrificed

233

Kills (Memento mories)

189

Kills (Memento mories) or sacrifices after last generator

157

All survivors sacrificed or killed (Memento Mori) before the last generator

55

Hooks

Hooks

Different survivors hooked in basement

88

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

185

Survivors hooked before single generator was repaired

754

Survivors hooked in endgame

68

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

927

Generators damaged with Undetectable effect

344

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

5

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

880

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

736

Oblivious effect applied

2,682

Survivors with Exposed effect downed

541

Survivors downed while carrying another survivor

52

Make unique survivors scream

1,784

Survivors hit with haste effect

44

Injure or down survivors who are Hindered

76

Survivors that holding Special Item hit

79

Survivors downed next to a raised pallet

1,676

Survivors downed in Exit Gate

33

Survivors downed withit 30 seconds of breaking pallet or wall

41

Preventing escape

Preventing escape

Survivors grabbed from locker

158

Hatches closed

58

Survivors hit after they drop a pallet during chase

889

Survivors hit while carrying another survivor

144

Survivors detected using killer instinct

3,933

Killer vaults in chase

665

Survivors grabbed while performing a vault

26

Meters fallen

4,067

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

68

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

786

Trials where all survivors suffered from madness 3 (The Doctor)

89

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

2,288

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

132

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

108

Survivors with Broken effect downed

52

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

199

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

528

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

22

Killer abilities chart

Killer abilities chart

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