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BeeKing

76561199085710220

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,769,373

Max blood points amount spent on one character

3,120,000

Highest prestige level

3

Mystery boxes opened

17

Time played

218h 37m

Time played in last two weeks

0m

Blood points per hour

273,398

Estimated playtime per role

32% Survivor

Killer 68%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

25

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

160

Killer full load-out matches

249

Ultra rare offering burned

0

Killer rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 417 One_Sail 22 431 563 178 183 757
98 418 Beng 22 429 131 280 35 180
98 419 GreenCone 22 428 185 80 132 427
98 420 BeeKing 22 427 619 347 71 358
98 421 By_Smyle 22 427 167 638 74 334
98 422 marudashi 22 424 438 98 204 780
98 423 SeaDogg 22 419 186 355 80 352

Currently at

98 420 place

BeeKing needs another

566 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

336

Obsessions healed

53

Survivors healed while you are injured

43

Survivors healed while rest are injured

137

Survivors unhooked

368

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

28

Protection hits for unhooked survivors

20

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

2,146

Survivors affected with speed boost

4

Recovered from dying state

19

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

1

Heals completed after all generators have been completed

28

Safe unhooks while broken

0

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

148

Repaired generators

487

Repaired damaged generators

161

Successful skill checks

6,296

Exit gates opened

52

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

153

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

19

Great skill checks while injured

109

Swap held Survivor items for new ones from chests (counts once per chest)

42

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

49

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

317

Hits dodged by vaults

11

Basic attacks and projectiles dodged

254

Escapes after stunning killer using pallet

55

Escapes from killer gasp

18

Hooks sabotaged

5

Chases escaped after being injured in this chase

215

Chases lost by hiding in locker

1

Revealed killer aura

335

Unhooked yourself

4

Amount of screams

1,196

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,980

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

78

Pallet stun the Killer while holding a rare, common, or uncommon item

37

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

96

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

1

Escapes with new item

36

Escapes with somebody else item

3

Escapes being injured with for over half a match

9

Escapes while being downed at most once

56

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

91

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

812

Obsessions sacrificed

170

Kills (Memento mories)

84

Kills (Memento mories) or sacrifices after last generator

139

All survivors sacrificed or killed (Memento Mori) before the last generator

81

Hooks

Hooks

Different survivors hooked in basement

102

Basement trees (3 or 4 survivors hooked in basement in this same time)

28

Survivors hooked while all remaining were injured

99

Survivors hooked before single generator was repaired

487

Survivors hooked in endgame

87

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

566

Generators damaged with Undetectable effect

174

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

1

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

323

Survivors injured while in the basement

40

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

116

Oblivious effect applied

394

Survivors with Exposed effect downed

222

Survivors downed while carrying another survivor

38

Make unique survivors scream

1,245

Survivors hit with haste effect

47

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

84

Survivors downed next to a raised pallet

1,235

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

33

Survivors hit after they drop a pallet during chase

506

Survivors hit while carrying another survivor

93

Survivors detected using killer instinct

1,333

Killer vaults in chase

435

Survivors grabbed while performing a vault

32

Meters fallen

3,299

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

232

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

122

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

48

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

398

Survivors put to sleep (The Nightmare)

212

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

29

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

54

Condemned survivors (The Onryō)

167

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

76

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

20

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

111

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

25

Damage Survivor pursued by a Guard (The First)

45

Perfectly times grab attacks (The Ghoul)

46

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

12

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

65

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

35

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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