Total blood points earned

255,899,080

Max blood points amount spent on one character

12,790,000

Time played

906h 44m

Time played in last two weeks

3h 36m

Blood points per hour

282,221

Estimated playtime per role

27% Survivor

Killer 73%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

121

Survivor full load-out matches

661

Ultra rare addon warded without a protection ward

150

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

791

Killer full load-out matches

930

Ultra rare offering burned

20

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 74%

31 / 42

Killer
Got 31 Left 11

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
38 943 specjal 6.5% drinker 255 913 843 478 1 547 7 756
38 944 Zangi 255 909 812 7 385 3 707 13 789
38 945 路路通 255 905 358 3 177 1 034 4 134
38 946 Flying Anarchist 255 899 080 2 947 305 1 367
38 947 Axper 255 898 821 5 681 562 2 157
38 948 TABEPHA 255 897 813 3 006 1 405 5 583
38 949 VanaheimRanger 255 896 656 2 309 386 2 107

Currently at

38 946 place

Flying Anarchist needs another

6 278 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,137

Obsessions healed

269

Survivors healed while you are injured

203

Survivors healed while rest are injured

456

Survivors unhooked

1,131

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

104

Survivors healed that come to you first

121

Protection hits for unhooked survivors

103

Protection hits for carried survivors

19

Survivors saved using pallet

8

Survivors affected with boon totems

5,868

Survivors affected with speed boost

17

Recovered from dying state

63

Take a hit with the Endurance status effect

59

Survivors healed in the Basement

28

Heals completed after all generators have been completed

100

Safe unhooks while broken

10

Protection hits during End Game

47

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,227

Items depleted

704

Repaired generators

1,367

Repaired damaged generators

714

Successful skill checks

21,549

Exit gates opened

184

Hex totems cleansed

69

Hex totems blessed

13

Chests opened

337

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

45

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

157

Great skill checks while injured

772

Swap held Survivor items for new ones from chests (counts once per chest)

235

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,247

Finished repairs of generators while injured

85

Chests opened with a key

6

Boldness actions

Boldness actions

Vaults in chase

1,430

Hits dodged by vaults

93

Basic attacks and projectiles dodged

1,722

Escapes after stunning killer using pallet

542

Escapes from killer gasp

27

Hooks sabotaged

27

Chases escaped after being injured in this chase

1,001

Chases lost by hiding in locker

0

Revealed killer aura

471

Unhooked yourself

30

Amount of screams

5,048

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,200

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

336

Pallet stun the Killer while holding a rare, common, or uncommon item

517

Trials where you've revealed or seen the Killer's aura 11+ times

444

Escapes

Escapes

Total escapes

305

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

3

Escapes with new item

103

Escapes with somebody else item

5

Escapes being injured with for over half a match

17

Escapes while being downed at most once

212

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

255

Escapes healthy or injured through hatch

22

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,947

Obsessions sacrificed

700

Kills (Memento mories)

113

Kills (Memento mories) or sacrifices after last generator

539

All survivors sacrificed or killed (Memento Mori) before the last generator

249

Hooks

Hooks

Different survivors hooked in basement

294

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

341

Survivors hooked before single generator was repaired

2,010

Survivors hooked in endgame

256

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,569

Generators damaged with Undetectable effect

248

Survivors grabbed while repairing a generator

60

Survivors grabbed while cleansing a totem

20

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

593

Survivors injured while in the basement

110

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

224

Oblivious effect applied

948

Survivors with Exposed effect downed

230

Survivors downed while carrying another survivor

83

Make unique survivors scream

4,736

Survivors hit with haste effect

628

Injure or down survivors who are Hindered

106

Survivors that holding Special Item hit

809

Survivors downed next to a raised pallet

5,336

Survivors downed in Exit Gate

92

Survivors downed withit 30 seconds of breaking pallet or wall

22

Preventing escape

Preventing escape

Survivors grabbed from locker

391

Hatches closed

232

Survivors hit after they drop a pallet during chase

1,746

Survivors hit while carrying another survivor

264

Survivors detected using killer instinct

7,887

Killer vaults in chase

775

Survivors grabbed while performing a vault

101

Meters fallen

10,051

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

18

Uncloak attacks (The Wraith)

140

Blink attacks (The Nurse)

91

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

278

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

82

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

753

Survivors put to sleep (The Nightmare)

213

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

31

Survivors hit with Lethal Rush (The Blight)

73

Max Lacerations dealt (The Trickster)

68

Survivors with Broken effect downed

115

Condemned survivors (The Onryō)

103

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

67

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

13

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

58

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

61

Deep wounded survivors downed (The Legion)

67

Survivors downed while having max Sickness (The Plague)

54

Marked survivors downed (The Ghostface)

69

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

124

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

115

Survivors downed with Dire Crows (The Artist)

2,966

Survivors downed during Nightfall (The Dredge)

52

Down survivor you recently teleported to (The Singularity)

42

Down survivor using UVX (The Unknown)

41

Whip downs (The Krause)

31

Killer abilities chart

Killer abilities chart

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