Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,942,350

Max blood points amount spent on one character

5,160,000

Highest prestige level

43

Mystery boxes opened

18

Time played

239h 26m

Time played in last two weeks

10h 38m

Blood points per hour

179,350

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

104

Survivor full load-out matches

228

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

20

Killer full load-out matches

6

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 020 TTV / TheRealJSON 10 542 237 0 63 296
104 021 Minos 10 539 577 275 20 94
104 022 xCrisDo11/ttv 10 539 191 378 19 67
104 023 JP 10 534 451 26 83 442
104 024 ImRegency 10 533 638 126 76 264
104 025 Rysix 10 532 486 151 40 139
104 026 hautland 10 529 584 27 25 156

Currently at

104 023 place

JP needs another

4 740 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,061

Obsessions healed

234

Survivors healed while you are injured

212

Survivors healed while rest are injured

325

Survivors unhooked

1,321

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

141

Survivors healed that come to you first

88

Protection hits for unhooked survivors

83

Protection hits for carried survivors

25

Survivors saved using pallet

15

Survivors affected with boon totems

719

Survivors affected with speed boost

0

Recovered from dying state

104

Take a hit with the Endurance status effect

99

Survivors healed in the Basement

4

Heals completed after all generators have been completed

78

Safe unhooks while broken

7

Protection hits during End Game

31

Objective actions

Objective actions

Items depleted

74

Repaired generators

1,071

Repaired damaged generators

564

Successful skill checks

15,138

Exit gates opened

86

Hex totems cleansed

53

Hex totems blessed

0

Chests opened

33

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

67

Great skill checks while injured

196

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,156

Finished repairs of generators while injured

99

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,079

Hits dodged by vaults

71

Basic attacks and projectiles dodged

1,670

Escapes after stunning killer using pallet

261

Escapes from killer gasp

33

Hooks sabotaged

5

Chases escaped after being injured in this chase

627

Chases lost by hiding in locker

52

Revealed killer aura

25

Unhooked yourself

5

Amount of screams

3,900

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

309

Perform a fast vault within 3 seconds of getting hit

224

Pallet stun the Killer while holding a rare, common, or uncommon item

280

Trials where you've revealed or seen the Killer's aura 11+ times

127

Escapes

Escapes

Total escapes

238

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

4

Escapes with new item

19

Escapes with somebody else item

3

Escapes being injured with for over half a match

14

Escapes while being downed at most once

157

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

201

Escapes healthy or injured through hatch

11

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

73

Obsessions sacrificed

11

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

10

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

47

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

54

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

1

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

6

Make unique survivors scream

133

Survivors hit with haste effect

15

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

128

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

5

Survivors hit after they drop a pallet during chase

61

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

6

Killer vaults in chase

48

Survivors grabbed while performing a vault

5

Meters fallen

218

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

43

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

13

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

85

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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