Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,841,477

Max blood points amount spent on one character

4,501,791

Highest prestige level

6

Mystery boxes opened

546

Time played

249h 25m

Time played in last two weeks

1h 49m

Blood points per hour

304,075

Estimated playtime per role

10% Survivor

Killer 90%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

89

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

372

Killer full load-out matches

532

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 429 Snoop Martin 26 402 219 80 247 1 145
98 430 Ares Dundragon 26 399 133 440 50 345
98 431 DOG POT 26 398 321 923 133 557
98 432 TonziKKJ 26 396 235 825 7 29
98 433 irt3za 26 396 180 2 189 804
98 434 Jez3uz 26 396 008 365 118 582
98 435 Born2Courier 26 392 909 794 98 398

Currently at

98 432 place

TonziKKJ needs another

2 086 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

129

Obsessions healed

35

Survivors healed while you are injured

24

Survivors healed while rest are injured

53

Survivors unhooked

166

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

23

Survivors healed that come to you first

9

Protection hits for unhooked survivors

9

Protection hits for carried survivors

0

Survivors saved using pallet

1

Survivors affected with boon totems

929

Survivors affected with speed boost

0

Recovered from dying state

21

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

3

Heals completed after all generators have been completed

5

Safe unhooks while broken

3

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

29

Repaired generators

218

Repaired damaged generators

65

Successful skill checks

2,914

Exit gates opened

23

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

7

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

13

Great skill checks while injured

79

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

258

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

192

Hits dodged by vaults

14

Basic attacks and projectiles dodged

304

Escapes after stunning killer using pallet

55

Escapes from killer gasp

6

Hooks sabotaged

0

Chases escaped after being injured in this chase

112

Chases lost by hiding in locker

0

Revealed killer aura

268

Unhooked yourself

0

Amount of screams

689

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

27

Perform a fast vault within 3 seconds of getting hit

30

Pallet stun the Killer while holding a rare, common, or uncommon item

61

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

43

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

1

Escapes with somebody else item

0

Escapes being injured with for over half a match

8

Escapes while being downed at most once

28

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

37

Escapes healthy or injured through hatch

3

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,501

Obsessions sacrificed

358

Kills (Memento mories)

177

Kills (Memento mories) or sacrifices after last generator

308

All survivors sacrificed or killed (Memento Mori) before the last generator

149

Hooks

Hooks

Different survivors hooked in basement

114

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

131

Survivors hooked before single generator was repaired

836

Survivors hooked in endgame

144

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

950

Generators damaged with Undetectable effect

172

Survivors grabbed while repairing a generator

56

Survivors grabbed while cleansing a totem

6

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

515

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

195

Oblivious effect applied

689

Survivors with Exposed effect downed

266

Survivors downed while carrying another survivor

50

Make unique survivors scream

2,332

Survivors hit with haste effect

702

Injure or down survivors who are Hindered

278

Survivors that holding Special Item hit

368

Survivors downed next to a raised pallet

2,205

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

134

Hatches closed

146

Survivors hit after they drop a pallet during chase

1,198

Survivors hit while carrying another survivor

172

Survivors detected using killer instinct

1,858

Killer vaults in chase

744

Survivors grabbed while performing a vault

26

Meters fallen

3,117

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

43

Uncloak attacks (The Wraith)

73

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

121

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

102

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

301

Trials where all survivors suffered from madness 3 (The Doctor)

68

Hatchets thrown (The Huntress)

2,295

Survivors put to sleep (The Nightmare)

255

Reverse bear-traps put on survivors (The Pig)

39

Survivors sent to Cage of Atonement (The Executioner)

38

Survivors hit with Lethal Rush (The Blight)

52

Max Lacerations dealt (The Trickster)

56

Survivors with Broken effect downed

253

Condemned survivors (The Onryō)

303

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

161

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

125

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7,337

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

66

Intoxicated survivors downed (The Clown)

85

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

32

Marked survivors downed (The Ghostface)

117

Survivors downed with Demon Fury (The Oni)

55

Survivors downed while speared (The Deathslinger)

63

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

180

Survivors downed with Dire Crows (The Artist)

16

Survivors downed during Nightfall (The Dredge)

169

Down survivor you recently teleported to (The Singularity)

86

Down survivor using UVX (The Unknown)

32

Whip downs (The Krause)

2

Killer abilities chart

Killer abilities chart

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