Overall statistics
Account overall
Total blood points earned
73,763,384
Max blood points amount spent on one character
3,270,000
Highest prestige level
50
Mystery boxes opened
325
Time played
372h 16m
Time played in last two weeks
0m
Blood points per hour
198,147
Estimated playtime per role
80% Survivor
Killer 20%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
47
Survivor full load-out matches
857
Ultra rare addon warded without a protection ward
151
Ash IV
13 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
52
Killer full load-out matches
78
Ultra rare offering burned
7
Ash IV
12 / 42
KillerLeaderboards
Currently at
89 937 place
Sterbemini needs another
4 629 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,054
Obsessions healed
248
Survivors healed while you are injured
195
Survivors healed while rest are injured
350
Survivors unhooked
1,189
Survivors saved (from dying state/hook) in endgame
51
Knocked (In dying state) survivors healed
137
Survivors healed that come to you first
133
Protection hits for unhooked survivors
119
Protection hits for carried survivors
79
Survivors saved using pallet
16
Survivors affected with boon totems
2,188
Survivors affected with speed boost
6
Recovered from dying state
178
Take a hit with the Endurance status effect
202
Survivors healed in the Basement
25
Heals completed after all generators have been completed
38
Safe unhooks while broken
14
Protection hits during End Game
17
Objective actions
Items depleted
389
Repaired generators
1,677
Repaired damaged generators
581
Successful skill checks
30,340
Exit gates opened
178
Hex totems cleansed
81
Hex totems blessed
1
Chests opened
161
Chests opened in basement
30
Escapes when playing without any perk and repaired generator(s)
9
Matches with 300+ seconds of repairing generators
5
Matches in that picked up and used special item
136
Great skill checks while injured
966
Swap held Survivor items for new ones from chests (counts once per chest)
49
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,074
Finished repairs of generators while injured
60
Chests opened with a key
0
Boldness actions
Vaults in chase
1,879
Hits dodged by vaults
174
Basic attacks and projectiles dodged
2,532
Escapes after stunning killer using pallet
525
Escapes from killer gasp
72
Hooks sabotaged
34
Chases escaped after being injured in this chase
921
Chases lost by hiding in locker
12
Revealed killer aura
1,629
Unhooked yourself
39
Amount of screams
7,791
Reveal the Killer's aura for a total of 60 seconds in a single trial
2,400
Blind killer using flashlight
300
Perform a fast vault within 3 seconds of getting hit
282
Pallet stun the Killer while holding a rare, common, or uncommon item
244
Trials where you've revealed or seen the Killer's aura 11+ times
14
Escapes
Total escapes
376
Escapes crawling (In dying state) through exit gates
40
Escapes through hatch
32
Escapes through hatch crawling (In dying state)
10
Escapes with new item
47
Escapes with somebody else item
9
Escapes being injured with for over half a match
47
Escapes while being downed at most once
218
Escapes after unhooked yourself
13
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
304
Escapes healthy or injured through hatch
22
Escaped by
91% Exit Gates
Hatch 9%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
4
Escapes from maps
Disturbed Ward (Upstairs Main Building)
4
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
2
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
4
The Game (Bathroom)
3
Mount Ormond Resort (Chalet/Main Building)
1
Dead Dawg Saloon (Upstairs Saloon)
6
Treatment Theatre (Operation Theatre)
8
Midwich Elementary School
4
Raccoon City Police Station (1st Floor Main Hall)
6
Eyrie of Crows (Inside Eyrie)
3
Garden of Joy (Upstairs Main Building)
4
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
3
Greenville Square (Movie theatre)
4
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
21
Killer statistics
Kills
Hooks
337
Obsessions sacrificed
75
Kills (Memento mories)
33
Kills (Memento mories) or sacrifices after last generator
79
All survivors sacrificed or killed (Memento Mori) before the last generator
37
Hooks
Different survivors hooked in basement
47
Basement trees (3 or 4 survivors hooked in basement in this same time)
10
Survivors hooked while all remaining were injured
41
Survivors hooked before single generator was repaired
169
Survivors hooked in endgame
39
Territory protection
Generators damaged with at least one survivor hooked
221
Generators damaged with Undetectable effect
52
Survivors grabbed while repairing a generator
12
Survivors grabbed while cleansing a totem
0
Generators protection
65% Protected
Unprotected 35%
Hit survivors with a basic attack while you are Undetectable
95
Survivors injured while in the basement
18
Downs and effects
Survivors with Oblivious effect downed
26
Oblivious effect applied
70
Survivors with Exposed effect downed
53
Survivors downed while carrying another survivor
17
Make unique survivors scream
595
Survivors hit with haste effect
104
Injure or down survivors who are Hindered
13
Survivors that holding Special Item hit
111
Survivors downed next to a raised pallet
503
Survivors downed in Exit Gate
5
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
50
Hatches closed
28
Survivors hit after they drop a pallet during chase
188
Survivors hit while carrying another survivor
38
Survivors detected using killer instinct
369
Killer vaults in chase
101
Survivors grabbed while performing a vault
1
Meters fallen
487
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
49
Blink attacks (The Nurse)
149
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
14
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
538
Survivors put to sleep (The Nightmare)
49
Reverse bear-traps put on survivors (The Pig)
2
Survivors sent to Cage of Atonement (The Executioner)
4
Survivors hit with Lethal Rush (The Blight)
122
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
5
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
5
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
3
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
54
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
31
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
11
Deep wounded survivors downed (The Legion)
18
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
21
Survivors downed with Demon Fury (The Oni)
29
Survivors downed while speared (The Deathslinger)
1
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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