Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

233,484,294

Max blood points amount spent on one character

20,391,046

Highest prestige level

100

Mystery boxes opened

1,524

Time played

1157h 25m

Time played in last two weeks

0m

Blood points per hour

3,362

Estimated playtime per role

Survivor 56%
Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

208

Survivor rank

Ash IV

Survivor full load-out matches

2,006

Ultra rare addon warded without a protection ward

311

Items depleted

509

Survivor Adepts

Adepts got 41
Adepts left 10
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

541

Killer rank

Ash IV

Killer full load-out matches

782

Ultra rare offering burned

34

Killer Adepts

Adepts got 35
Adepts left 7
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,803

Obsessions healed

688

Survivors healed while you are injured

674

Survivors healed while rest are injured

979

Survivors unhooked

3,174

Survivors saved (from dying state/hook) in endgame

111

Knocked (In dying state) survivors healed

355

Survivors healed that come to you first

297

Protection hits for unhooked survivors

436

Protection hits for carried survivors

231

Survivors saved using pallet

89

Survivors affected with boon totems

2,804

Survivors affected with speed boost

84

Recovered from dying state

166

Take a hit with the Endurance status effect

169

Survivors healed in the Basement

35

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Repaired generators

3,740

Repaired damaged generators

2,757

Successful skill checks

63,878

Exit gates opened

448

Hex totems cleansed

177

Hex totems blessed

21

Chests opened

507

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

139

Great skill checks while injured

1,341

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,607

Hits dodged by vaults

474

Basic attacks and projectiles dodged

7,010

Escapes after stunning killer using pallet

1,416

Escapes from killer gasp

153

Hooks sabotaged

120

Chases escaped after being injured in this chase

2,635

Chases lost by hiding in locker

46

Revealed killer aura

884

Unhooked yourself

214

Amount of screams

6,358

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

407

Perform a fast vault within 3 seconds of getting hit

101

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

864

Escapes crawling (In dying state) through exit gates

77

Escapes through hatch

61

Escapes through hatch crawling (In dying state)

10

Escapes with new item

49

Escapes with somebody else item

10

Escapes being injured with for over half a match

134

Escapes while being downed at most once

552

Escapes after unhooked yourself

74

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

726

Escapes healthy or injured through hatch

51

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

17

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

4

The Game (Bathroom)

31

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

16

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

32

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,398

Obsessions sacrificed

597

Kills (Memento mories)

115

Kills (Memento mories) or sacrifices after last generator

603

All survivors sacrificed or killed (Memento Mori) before the last generator

320

Hooks

Hooks

Different survivors hooked in basement

653

Basement trees (3 or 4 survivors hooked in basement in this same time)

85

Survivors hooked while all remaining were injured

297

Survivors hooked before single generator was repaired

982

Survivors hooked in endgame

387

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,904

Generators damaged with Undetectable effect

440

Survivors grabbed while repairing a generator

102

Survivors grabbed while cleansing a totem

12

Generators protection

Protected 68%
Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

78

Survivors injured while in the basement

33

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

215

Oblivious effect applied

693

Survivors with Exposed effect downed

891

Survivors downed while carrying another survivor

172

Make unique survivors scream

1,944

Survivors hit with haste effect

965

Injure or down survivors who are Hindered

242

Survivors that holding Special Item hit

75

Survivors downed next to a raised pallet

3,571

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

142

Hatches closed

145

Survivors hit after they drop a pallet during chase

1,606

Survivors hit while carrying another survivor

465

Survivors detected using killer instinct

2,020

Killer vaults in chase

792

Survivors grabbed while performing a vault

2

Meters fallen

290

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

116

Uncloak attacks (The Wraith)

201

Blink attacks (The Nurse)

722

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

317

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

303

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

599

Trials where all survivors suffered from madness 3 (The Doctor)

55

Hatchets thrown (The Huntress)

1,173

Survivors put to sleep (The Nightmare)

223

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

31

Survivors hit with Lethal Rush (The Blight)

314

Max Lacerations dealt (The Trickster)

1,857

Survivors with Broken effect downed

278

Condemned survivors (The Onryō)

199

Slams of one Survivor into another (The Mastermind)

19

Damage Survivor pursued by a Guard (The Knight)

51

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

12

Survivors hit during Tail attack (The Xenomorph)

17

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

14

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

100

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

235

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

246

Intoxicated survivors downed (The Clown)

119

Survivors downed after phase walk (The Spirit)

42

Deep wounded survivors downed (The Legion)

118

Survivors downed while having max Sickness (The Plague)

96

Marked survivors downed (The Ghostface)

102

Survivors downed with Demon Fury (The Oni)

99

Survivors downed while speared (The Deathslinger)

98

Survivors downed with Victor clinging (The Twins)

21

Survivors downed while contaminated (The Nemesis)

74

Survivors downed with Dire Crows (The Artist)

62

Survivors downed during Nightfall (The Dredge)

52

Down survivor you recently teleported to (The Singularity)

48

Down survivor using UVX (The Unknown)

28

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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