Total blood points earned

206,114,432

Max blood points amount spent on one character

17,602,000

Time played

1467h 26m

Time played in last two weeks

8h 23m

Blood points per hour

140,459

Estimated playtime per role

95% Survivor

Killer 5%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

330

Survivor full load-out matches

1,836

Ultra rare addon warded without a protection ward

414

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

32

Killer full load-out matches

11

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
45 960 Kumpelblase 204 655 317 660 1 144 5 112
45 961 76561198074447282 204 611 428 2 559 905 4 924
45 962 #larpdemon 204 594 283 3 957 344 1 451
45 963 TTV | GGBenjah 204 578 757 244 1 495 5 319
45 964 Malize 204 568 018 7 302 539 2 473
45 965 Mike 204 567 135 1 093 637 3 952
45 966 Richard Widmark 204 560 233 398 1 005 4 993

Currently at

45 963 place

TTV | GGBenjah needs another

15 526 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,949

Obsessions healed

603

Survivors healed while you are injured

501

Survivors healed while rest are injured

950

Survivors unhooked

5,368

Survivors saved (from dying state/hook) in endgame

183

Knocked (In dying state) survivors healed

644

Survivors healed that come to you first

250

Protection hits for unhooked survivors

443

Protection hits for carried survivors

505

Survivors saved using pallet

52

Survivors affected with boon totems

6,862

Survivors affected with speed boost

0

Recovered from dying state

149

Take a hit with the Endurance status effect

243

Survivors healed in the Basement

24

Heals completed after all generators have been completed

109

Safe unhooks while broken

12

Protection hits during End Game

45

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

504

Items depleted

1,419

Repaired generators

5,335

Repaired damaged generators

4,053

Successful skill checks

70,775

Exit gates opened

628

Hex totems cleansed

287

Hex totems blessed

0

Chests opened

944

Chests opened in basement

205

Escapes when playing without any perk and repaired generator(s)

82

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

196

Great skill checks while injured

980

Swap held Survivor items for new ones from chests (counts once per chest)

43

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,812

Finished repairs of generators while injured

122

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

8,121

Hits dodged by vaults

688

Basic attacks and projectiles dodged

12,328

Escapes after stunning killer using pallet

1,817

Escapes from killer gasp

100

Hooks sabotaged

320

Chases escaped after being injured in this chase

3,437

Chases lost by hiding in locker

49

Revealed killer aura

970

Unhooked yourself

267

Amount of screams

7,106

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

1,139

Perform a fast vault within 3 seconds of getting hit

520

Pallet stun the Killer while holding a rare, common, or uncommon item

379

Trials where you've revealed or seen the Killer's aura 11+ times

2,561

Escapes

Escapes

Total escapes

1,501

Escapes crawling (In dying state) through exit gates

160

Escapes through hatch

140

Escapes through hatch crawling (In dying state)

25

Escapes with new item

291

Escapes with somebody else item

35

Escapes being injured with for over half a match

151

Escapes while being downed at most once

948

Escapes after unhooked yourself

109

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,201

Escapes healthy or injured through hatch

115

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

9

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

20

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

17

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

244

Obsessions sacrificed

37

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

73

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

5

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

63

Survivors hooked before single generator was repaired

35

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

18

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

40% Protected

Unprotected 60%

Hit survivors with a basic attack while you are Undetectable

9

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

2

Make unique survivors scream

399

Survivors hit with haste effect

151

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

321

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

37

Survivors hit after they drop a pallet during chase

129

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

23

Killer vaults in chase

61

Survivors grabbed while performing a vault

2

Meters fallen

147

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

45

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

76

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

49

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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